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[Other Question] Disabling the player's ability to save temporarily while in a certain building, and restricting it to specific Save Rooms? How do I do that?

  • 428
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    5
    Years
    You know how some games don't let you save anywhere, and will instead restrict saving to certain areas? I'd like to recreate that in a certain big building I'm working on in Pokemon Essentials.

    How do I pull this off?
     
    There's an event Command that let's you Change Save Access (I believe that's the name in the editor, so you can turn it on (disable saving) when you enter the building and then enable saves when you leave/reach those special rooms. You can just tuck it into the event's commands, that should do the trick.
     
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