Dodrio

luke

Master of the Elements
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    Yeah. Dodrio and Staraptor are my two favorite birds. How's this for my favorite:

    Dodrio@Focus Sash
    Nature: Adamant
    Ability: Early Bird
    EVs: 252 ATK / 252 SPD / 4 HP

    Drill Peck
    Return (I'm kind of sad it lost Tri-Attack...)
    Pursuit
    Agility

    Suggestions? Samson, I need you!
     
    Last edited:
    Maybe a choice band would be good...I'm not very familiar with dodrio, but it has power to use to your advantage. Can't help much more, sorry.
     
    dodrio would be 100 times better if it just had ONE move that it had access to in G/S/C: Low Kick.

    in the event that PCNY (D/P) would distribute Doduo with Low Kick again (highly unlikely =/), i made the following moveset:

    Dodrio @ Power Herb
    Jolly Nature
    252 SPD/252 ATK/4 DEF
    -Drill Peck
    -Low Kick
    -Sky Attack
    -Haze/Agility

    even with low kick, it's still left at a major disadvantage =/

    even choice band is a bad idea on it without low kick.

    but all it can do now is the following:

    Dodrio @ Leftovers/Lum Berry
    Jolly Nature
    172 HP/108 ATK/228 SPD
    Ability: Early Bird
    -Drill Peck
    -Substitute
    -Taunt/Haze
    -Baton Pass

    scares grass/fighting types away, sets a sub, and depending on what switches in, taunt it or pass the sub. haze is if you just want to use dodrio for hazing (so you don't get swept by a cm suicune). taunt works just as well as haze, but it takes more practicality to know when to use taunt.

    it can also do the job of Endeavor Rattatta:

    Dodrio @ Focus sash
    Jolly Nature
    252 ATK/252 SPD/4 HP
    -Drill Peck
    -Endeavor
    -Quick Attack
    -Protect/Taunt/Endure

    yep. protect is to make sure that the move the person using is an attack move, taunt is to ensure that what switches in attacks you and endure is if you fear stealth rock destroying sash.

    finally, it can do something across the lines you've somewhat covered, just not entirely:

    Dodrio @ Life Orb/Sharp Beak/Focus Sash
    Adamant Nature
    252 ATK/172 HP/84 SPD
    -Drill Peck
    -Pursuit/Return
    -Agility
    -Baton Pass

    basically, you bring it in against a threat, immediately use agility, and depending on what they bring in, either you attack or pass the speed. oh btw, baton pass is from XD.

    yannow, it's quite silly they gave it 110 atk, but 100 base speed, and yet it's known FOR speed.
     
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