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[Custom Feature Question] Does anyone have a goal script?

Ina

  • 21
    Posts
    5
    Years
    • Seen Dec 29, 2020
    I was thinking to add a goal (or task, I don't know the right name) to the top of my game window. I don't know if you have played level 5 games, but there's a text that shows what to do to go forward with the story. Is it possible to do this also in pokemon essentials?
     
    I was thinking to add a goal (or task, I don't know the right name) to the top of my game window. I don't know if you have played level 5 games, but there's a text that shows what to do to go forward with the story. Is it possible to do this also in pokemon essentials?

    Yes it is definitely possible. There is a script called Simple HUD Optimized made by FL. It has the option to show 2 lines of text.

    Code:
        def textsDefined
          ret=[]
          ret[0] = _INTL("text one")
          ret[1] = _INTL("text two")
          return ret
        end

    You assign that text value to a variable and change the variable whenever the player completes a specific task to show him/her where to go next.
     
    I added the script to my game, but can I hide the Pokémon icons?

    Yes just comment out the refresh party icons thing
     
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