- 192
- Posts
- 17
- Years
- Seen Oct 28, 2020
This is the summary/overview of the old, 79 page long DP-Hacking-Thread:
Page 1:
Lawrence and Blaizchu changed graphics using Tile Layer Pro. GreenZ claims that he changed trainer pokemons.
Page 2:
Screenshots of deufeufeu's never-released narc-browser "Procrastinhack"
Page 3:
Coolboyman finds poke-stats-tables and the format (Byte 00->08 of 2C)
Page 4:
11235 posts a file to use PokeTex with english ROMS instead of japanese ROMS.
PokeTEX can be downloaded at https://www.plunder.com/poketex-download-2cc7292d.htm
11235 found the format for one-poke-trainers in trpoke.narc-file.
Page 13:
D-Trogh recommends Tahaxan (for NARC-extraction, etc.)
Page 14:
EvilCrazyMonkey lists a few stategies to find new informations about the internal formats
Page 16:
Character-table
Page 17:
According to loadingNOW the maps are real 3d models in the BMD (google=>gamecube) with tile-collision data
https://www.youtube.com/user/PokeSpamIndustries proves this "theory"
gamefreakfatty uploaded PokeTEX in english and told about his expiriences with expirience-tables :P
Discussions about starterpokemons + Offsets
Page 18:
thethethethe posts evolution-data-format
Page 19:
More infos on movesets by thethethethe and a list of all moves and items (based on Action Replay)
Page 20:
thethethethe post the offset for the sinno2national-dex table
and infos about the "trainerbattle"-structure
Page 23:
Darthatron finds more info on battle-data
Page 25:
Gymleaderoffsets
Page 26:
LOTS of trainer-offsets
Page 27:
Overworld-data
More pokestats by Coolboyman and thethethethe
List of special-abilities
Page 28:
Mapping-discovery (3d)
Page 34:
...
Page 37:
Move-data
Page 42:
loadingNOW shows a WIP of his tool
Page 44:
D-Trogh shows a screenshot of his "Wild Pokemon Editor"
Page 48:
...
Page 51:
Platinum-offsets
Page 53:
pichu2000 posts a lot of useful information about map-hacking (Polys, heights, movement-permission, etc.)
Page 55:
pichu2000 finds infos on scripts/movements/sprite-indices/wraps
Page 57:
pichu2000 starts a new thread about dp-map-hacking: https://www.pokecommunity.com/threads/157092
Page 61:
Python-class for NARC-Files
Page 62:
More info on scripts
Page 63:
PokeTex Platinum
Page 64:
...
SCV posts 3d-mapoverviews WITH TEXTURES
Page 65:
Where to find the textures
Other info
https://www.pokecommunity.com/threads/157092
https://www.pokecommunity.com/threads/166387
Page 1:
Lawrence and Blaizchu changed graphics using Tile Layer Pro. GreenZ claims that he changed trainer pokemons.
Page 2:
Screenshots of deufeufeu's never-released narc-browser "Procrastinhack"
Page 3:
Coolboyman finds poke-stats-tables and the format (Byte 00->08 of 2C)
Page 4:
11235 posts a file to use PokeTex with english ROMS instead of japanese ROMS.
PokeTEX can be downloaded at https://www.plunder.com/poketex-download-2cc7292d.htm
11235 found the format for one-poke-trainers in trpoke.narc-file.
Page 13:
D-Trogh recommends Tahaxan (for NARC-extraction, etc.)
Page 14:
EvilCrazyMonkey lists a few stategies to find new informations about the internal formats
Page 16:
Character-table
Page 17:
According to loadingNOW the maps are real 3d models in the BMD (google=>gamecube) with tile-collision data
https://www.youtube.com/user/PokeSpamIndustries proves this "theory"
gamefreakfatty uploaded PokeTEX in english and told about his expiriences with expirience-tables :P
Discussions about starterpokemons + Offsets
Page 18:
thethethethe posts evolution-data-format
Page 19:
More infos on movesets by thethethethe and a list of all moves and items (based on Action Replay)
Page 20:
thethethethe post the offset for the sinno2national-dex table
and infos about the "trainerbattle"-structure
Page 23:
Darthatron finds more info on battle-data
Page 25:
Gymleaderoffsets
Page 26:
LOTS of trainer-offsets
Page 27:
Overworld-data
More pokestats by Coolboyman and thethethethe
List of special-abilities
Page 28:
Mapping-discovery (3d)
Page 34:
...
Page 37:
Move-data
Page 42:
loadingNOW shows a WIP of his tool
Page 44:
D-Trogh shows a screenshot of his "Wild Pokemon Editor"
Page 48:
...
Page 51:
Platinum-offsets
Page 53:
pichu2000 posts a lot of useful information about map-hacking (Polys, heights, movement-permission, etc.)
Page 55:
pichu2000 finds infos on scripts/movements/sprite-indices/wraps
Page 57:
pichu2000 starts a new thread about dp-map-hacking: https://www.pokecommunity.com/threads/157092
Page 61:
Python-class for NARC-Files
Page 62:
More info on scripts
Page 63:
PokeTex Platinum
Page 64:
...
SCV posts 3d-mapoverviews WITH TEXTURES
Page 65:
Where to find the textures
Other info
https://www.pokecommunity.com/threads/157092
https://www.pokecommunity.com/threads/166387
Last edited: