• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Which Pokémon Masters protagonist do you like most? Let us know by casting a vote in our Masters favorite protagonist poll here!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

DP Hacking: New Tools and Old Information

knizz

  • 192
    Posts
    17
    Years
    • Seen Oct 28, 2020
    This is the summary/overview of the old, 79 page long DP-Hacking-Thread:

    Page 1:
    Lawrence and Blaizchu changed graphics using Tile Layer Pro. GreenZ claims that he changed trainer pokemons.

    Page 2:
    Screenshots of deufeufeu's never-released narc-browser "Procrastinhack"

    Page 3:
    Coolboyman finds poke-stats-tables and the format (Byte 00->08 of 2C)

    Page 4:
    11235 posts a file to use PokeTex with english ROMS instead of japanese ROMS.
    PokeTEX can be downloaded at https://www.plunder.com/poketex-download-2cc7292d.htm
    11235 found the format for one-poke-trainers in trpoke.narc-file.

    Page 13:
    D-Trogh recommends Tahaxan (for NARC-extraction, etc.)

    Page 14:
    EvilCrazyMonkey lists a few stategies to find new informations about the internal formats

    Page 16:
    Character-table

    Page 17:
    According to loadingNOW the maps are real 3d models in the BMD (google=>gamecube) with tile-collision data
    https://www.youtube.com/user/PokeSpamIndustries proves this "theory"
    gamefreakfatty uploaded PokeTEX in english and told about his expiriences with expirience-tables :P
    Discussions about starterpokemons + Offsets

    Page 18:
    thethethethe posts evolution-data-format

    Page 19:
    More infos on movesets by thethethethe and a list of all moves and items (based on Action Replay)

    Page 20:
    thethethethe post the offset for the sinno2national-dex table
    and infos about the "trainerbattle"-structure

    Page 23:
    Darthatron finds more info on battle-data

    Page 25:
    Gymleaderoffsets

    Page 26:
    LOTS of trainer-offsets

    Page 27:
    Overworld-data
    More pokestats by Coolboyman and thethethethe
    List of special-abilities

    Page 28:
    Mapping-discovery (3d)

    Page 34:
    ...

    Page 37:
    Move-data

    Page 42:
    loadingNOW shows a WIP of his tool

    Page 44:
    D-Trogh shows a screenshot of his "Wild Pokemon Editor"

    Page 48:
    ...

    Page 51:
    Platinum-offsets

    Page 53:
    pichu2000 posts a lot of useful information about map-hacking (Polys, heights, movement-permission, etc.)

    Page 55:
    pichu2000 finds infos on scripts/movements/sprite-indices/wraps

    Page 57:
    pichu2000 starts a new thread about dp-map-hacking: https://www.pokecommunity.com/threads/157092

    Page 61:
    Python-class for NARC-Files

    Page 62:
    More info on scripts

    Page 63:
    PokeTex Platinum

    Page 64:
    ...
    SCV posts 3d-mapoverviews WITH TEXTURES

    Page 65:
    Where to find the textures

    Other info
    https://www.pokecommunity.com/threads/157092
    https://www.pokecommunity.com/threads/166387
     
    Last edited:
    Wow alot of good info, this should help 4th gen hackers, I am currently attempting to make an OW editor so is there anywhere with information on the OW offsets etc. and maybe an OW table for the games.
     
    Good post. Though I was sure I did more than that. :\ Oh well... very nice. :)
     
    Back
    Top