Well, I'm trying to create a variable that memorizes the Dynamax level of a Pokémon. But I don't quite understand how values are stored between these attributes.
I tried to add some conditions in PokeBattle_Pokemon, but it didn't work. Could someone help or explain how I can create this? It may be similar to Level, but must be set by an individual variable to Pokémon.
Hera an example:
I tried to add some conditions in PokeBattle_Pokemon, but it didn't work. Could someone help or explain how I can create this? It may be similar to Level, but must be set by an individual variable to Pokémon.
Hera an example:
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