People keep saying how easy it is to change behavior bytes or adding new moves to emerald yet there aren't any tutorials and no one wants to explain it. I'm trying to change a behavior byte to where the player warps and comes out on a warp which then moves the player to the left or right 1 tile. It's pretty much the same as the warp and exit upward but for left or right.
Anyways, wondering if anyone knows where the behavior byte table would be and how exactly would I go about doing so? If anything, just trying to figure out where the table is... then I can look up 6E Warp and person exits upwards and figure out how to manipulate that script to get the player to move left or right instead.
Anyways, wondering if anyone knows where the behavior byte table would be and how exactly would I go about doing so? If anything, just trying to figure out where the table is... then I can look up 6E Warp and person exits upwards and figure out how to manipulate that script to get the player to move left or right instead.