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[Other] Emerald changing behavior and background bytes changes map

Danny0317

Fluorite's back, brah
  • 1,066
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    11
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    • Age 25
    • Seen Nov 19, 2023
    Well, I'm hacking Emerald using a 32mb rom. I added some tiles in tileset 1, so I moved them somewhere in the tileset, did the usual thing, imported them, gave them the proper behavior bytes and background bytes, but then when I went to another map, this happened.

    [PokeCommunity.com] Emerald changing behavior and background bytes changes map


    Are the behavior and background bytes in Tileset 1 sharing the same data as that map or something? Is there a fix? Thanks :)
     
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