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[Battle] Emerald - How can I increase the damage in Double Battles?

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    8
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    In Gen 3, moves that damage multiple targets are nerfed by 50%, but in future games it's only by 25%. Is there a way to change the damage done by multi-target moves in double battles to how it's done in later games? Maybe by changing a specific hex value, or something like that?
     
    Last edited:
    In Gen 3, moves that damage multiple targets are nerfed by 50%, but in future games it's only by 25%. Is there a way to change the damage done by multi-target moves in double battles to how it's done in later games? Maybe by changing a specific hex value, or something like that?

    Looks like you would change this and this code. For 25% reduction you could do:
    Code:
    damage = damage * 3 / 4;
     
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