• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Dawn, Gloria, Juliana, or Summer - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Other Question] Encounters based on time of day?

You can also do it through the Debug option in the game when you're Playtesting your game. When you're playtesting the game through RPG Maker XP, just press X, then Debug (Or just press F9), then Information editors, then Edit Wild Encounters, then select the map you want to edit, then define the density (just set it to the normal 25,10,10), then set the Encounter type (here you can choose from Land (standard grass), Cave (if you're in a cave), Water (when you Surf), Rock Smash (Pokémon that appear when you smash rocks with the Hidden Move Rock Smash), Old Rod, Good Rod, Super Rod (all these are for fishing), Headbutt Low, Headbutt High (for when you Headbutt trees), Land Morning, Land Day, Land Night (these are the ones you're looking for), and Bug Contest (for the Bug contest in Johto. I don't know how this works, it's a bit more complicated).

Then when you've selected the Encounter type, you can click on it with C, and you will be pushed to a list consisting of Bulbasaur's name only . You can click on all these Bulbasaurs and a new screen will pop up, with ALL the Pokémon names within it, ordered after their National Pokédex number. Then just scroll down, choose the wanted Pokémon, press C, decide that Pokémon minimum level, and decide its maximum level.

And that's pretty much it. If you're new and don't know a lot about editing txt-files yet, this is the safe way to do it. Often your game can crash because you made one single mistake (like putting a '.' instead of ','). But when you do it in-game, you won't mess up anything.

I hope this helped, if you need any help, I can recommend that you watch Thundaga's How To Make A Pokémon Game Tutorial series, he currently has 54 episodes on Youtube, and it's an on-going series that really helped me getting started making Pokémon games
 
Back
Top