LordHypnos
Lord of Dreams
- 9
- Posts
- 10
- Years
- Germany
- Seen Dec 19, 2014
Greetings, guys!
It's me again with another problem:
So I have a route which is set along the coast, and I wanted wild Pokémon appear in deep sand. So I sprited some deep sand tiles and used the guide in the essentials wiki to add a new terrain tag for it. I started the Game testing mode via rpgm and edited the terrain tags and the encounters.
It all worked very well.
But when I now open the external editor, which is very easy to use in my opinion, I get this error message:
I don't know what is wrong since I can encounter the Pokémon ingame as planned...
Help! :(
It's me again with another problem:
So I have a route which is set along the coast, and I wanted wild Pokémon appear in deep sand. So I sprited some deep sand tiles and used the guide in the essentials wiki to add a new terrain tag for it. I started the Game testing mode via rpgm and edited the terrain tags and the encounters.
It all worked very well.
But when I now open the external editor, which is very easy to use in my opinion, I get this error message:
Code:
---------------------------
Pokemon Essentials
---------------------------
Exception: RuntimeError
Message: Undefined encounter type DeepSand, expected one of the following:
["Land", "Cave", "Water", "RockSmash", "OldRod", "GoodRod", "SuperRod", "HeadbuttLow", "HeadbuttHigh", "LandMorning", "LandDay", "LandNight", "BugContest"]
File PBS/encounters.txt, line 43
DeepSand
Compiler:1101:in `pbCompileEncounters'
Compiler:4000:in `pbCompileAllData'
Compiler:4106
This exception was logged in
C:\Users\Hypnos\Saved Games/CJM Edition/errorlog.txt.
Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------
I don't know what is wrong since I can encounter the Pokémon ingame as planned...
Help! :(