Hi guys
So... I created an event (on a bridge) triggered by player touch which implies a dialogue with a character (which is a different event). I'm wondering how to make the character overcome the first event passing through the bridge, cause when it tries to move it stops one step before the first event.
So... I created an event (on a bridge) triggered by player touch which implies a dialogue with a character (which is a different event). I'm wondering how to make the character overcome the first event passing through the bridge, cause when it tries to move it stops one step before the first event.