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Eventing trigger question

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    • Seen Nov 13, 2024
    Hey guys! I need help here.

    So I have this set up. If the variable is 1 then the music plays. How do I make the rock trigger the variable to change from 0 to 1 when the rock moves into the event space tile?

    Sorry I'm new to event commands in rpg maker xp so I need to do alot of learning. But this is a particiually event interaction. I'll be using alot so learning this once will make it worth while.
     

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    You could try changing the event trigger to "event touch." And then you can set the var/switch to whatever you want.

    The only thing you would need to adjust is to make the old boulder disappear and the new event swap to a version that has a boulder on it when the switch/variable is active. (Because the boulder will move back to it's original location when the player changes screens.)

    Also if you have a room with multiple boulders and multiple buttons it could be an issue.
     
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