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Every trainer is picnicker Susie

  • 7
    Posts
    8
    Years
    • Seen Dec 16, 2018
    Hey everyone! So I'm trying to create trainers, but every single trainer is Picnicker Susie from Route 3 when I playtest it. I did use Picnicker Susie as a template. Here's the event that I have on one of the Susie trainers.
    Script: pbTrainerIntro(:BUGCATCHER)
    Text: Go! Caterpie!
    Conditional Branch: Script: pbTrainerBattle(PBTrainers::BUGCATCHER,"Alan",_I("No! Caterpie!"),false,0,false,0)
    Control Self Switch: A = ON
    Branch End
    Script: pbTrainerEnd
    I've tried hitting both "ok" and "Apply" in the event window, I've tried deleting the comments up at the top, and I've tried both an old and new save file, but none of that worked. Any ideas how to fix this?
     
    Well it seems like you didn't delete the initial comments but since you're saying you did delete them maybe it's something else. Can you post a screenshot of one of your trainer event pages?
     
    I've attached one with the comments (I made two of the same bugcatchers--one with comments and one without--to see if that was the problem. They both were Susie in the play test).

    I also noticed that some of the trainers did revert back to Picnicker Susie within the event after playtesting an old save (I use a checklist to ensure I made all the trainers, so I know that I updated them to not be Susie). The trainers on the example maps are fine.
     

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    • [PokeCommunity.com] Every trainer is picnicker Susie
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    Ok can you post a screen of the event without comments now?
     
    Ok are you sure that the second example you gave me is showing the picnicker "susie"? It should be named "Kim".
     
    Yup. The trainers with Picnicker Susie as a base are all Susie... Weirdly enough, using another trainer as a base seems to work. So I guess I'll do that instead. Thanks for your time and help!
     
    Ok glad you figured it out. Just make sure to delete the comments after using them, the first screenshot of the bugcatcher still had the "susie" comments and that means that every time you compile the game it will be overwritten into another susie event clone.
     
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