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EX Battle Gears Aranine

Clockwork JB

Master Mechanic
  • 7
    Posts
    18
    Years
    My first fake! This is the first card from the theme set I'm making, called Battle Gears. The theme is industry and machinery (lots of magnemites XD)

    llustration by me, BG from pokemonzeo, uses Acanthite blank (Cascade and Fangking).
     

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    • [PokeCommunity.com] EX Battle Gears Aranine
      Arcanine-CJB-1.png
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    its alright, but you should really practice somemore before u try to make a set.. the size and spacing for the text is off.. the wording is funny on the second attack and 'ember' is already an attack name, you shouldnt change the attack's effects.. one more thing u should note is that there should be a glowing white from behind set symbols..
     
    its alright, but you should really practice somemore before u try to make a set.. the size and spacing for the text is off.. the wording is funny on the second attack and 'ember' is already an attack name, you shouldnt change the attack's effects.. one more thing u should note is that there should be a glowing white from behind set symbols..

    Meh. I followed Fangking's tutorial to the letter and even if it isn't perfect, I like the way it turned out. As for the 'ember', you'll find that the official tcg uses the same attacks many times and changes them in many different ways. Also, I originally had white around the set symbol, but it looked rubbish, so I just made it black instead.
     
    Ok, so it wasn't that good. So here's the improved version!

    I fixed the font, changed the last attack and actually took the time to make a decent set symbol.
     

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    • [PokeCommunity.com] EX Battle Gears Aranine
      Arcanine-CJB-1A.png
      279 KB · Views: 17
    As for the 'ember', you'll find that the official tcg uses the same attacks many times and changes them in many different ways.

    can u find an example of that for me? the only example I can think of is attacks costing different amounts but that is suppose to be based on the pokemon's speed and varying the damage to adjust for different stages.. attack effects havent changed on a single attack ive seen..


    much better on the second attempt i might add..
     
    Well! the art is something hard to do in the beggining but let me say than the placement is right ^^. Oh yeah! if your set it has like topic the industries and factories better try to do a Illustration according to the set's topic...
    However I think than be discussing by a simple attack is innecesary. Anyway is a first fake, so that details aren't so importants now
     
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