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[Other] Expanding Pokedex

88
Posts
13
Years
    • Seen Jun 18, 2020
    Hi,

    I tried to expand the dex on a French ROM. I followed this tutorial but at the end, Pokemon above #386 are called "?", have the "NORMAL" type, and seem to crash. I tried to switch Deoxys and a new mon, but the result is the same :

    160422110120216607.png
    160422110120102389.png


    Does someone know how to fix it ?


    Another question : does the game use flags between 0xF000 and 0xFFFF in some routines ? (I know it's not safe to use these flags for example in a script ;))


    Thanks !
     

    BluRose

    blu rass
    811
    Posts
    10
    Years
  • Spoiler:
    Spoiler:
    I'm going to guess that a few addresses are different for the French FR ROM. I'm also going nto guess that the part you may have messed up on is the one above...

    As for your second question, I think it has something to do with the fact that the flags after a certain point start to overlap with the vars and it's just a mess to try to work out.
     
    88
    Posts
    13
    Years
    • Seen Jun 18, 2020
    Yeah, of course, offsets are different. But I think I correctly wrote these data...

    1025ec > 102900 (French)

    I want 700 Pokemon, so 700/4 = 175 = $AF, and I write AF204001 at 0x102900, right ?

    103920 > 103C34

    43220 > 430F8

    I can't find the problem.


    Okay for the flags. In fact, I wrote a new routine of the flag decrypter/setter/clearer, which allows to use flag between 0xF000 and 0xFFFF, using a new part of the memory.
     
    88
    Posts
    13
    Years
    • Seen Jun 18, 2020
    Maybe this observation will help you :

    On the main page of the dex, mons above #386 are not counted in the "seen number" and "caught number".
     
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