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- Seen Oct 3, 2017
My Explosion team I made on Shoddy battle to test out. Pretty fun to use, and it does pretty decent too.
Electrode @ Life Orb
Nature: Hasty(+Speed, -Defense)
Ability: Static
EV's: 252 Atk, 212 Spd, 44 Sp. Atk
- Thunderbolt
- Thunder Wave
- Hidden Power [Ice]
- Explosion
Electrode is fast. Really fast. Makes for a pretty good lead. Beats some common leads such as Gyarados and Salamence. Beats most dragons, and outspeeds a lot of stuff with 404 Speed. Thunder Wave on obvious switches.
Regice @ Leftovers
Nature: Brave(+Atk, -Spd)
Ability: Clear Body
EV's: 252 Hp, 116 Atk, 140 Sp. Atk
- Thunderbolt
- Ice Beam
- Thunder Wave
- Explosion
Special wall and a Boltbeamer. Atk EV's and nature so he has enough attack to kill stuff with explosion. No Sp. Def EV's since it's Sp. Def is already 436, which is more than enough to take a couple hits.
Forretress @ Leftovers
Nature: Relaxed(+Def, -Spd)
Ability: Sturdy
EV's: 152 Hp, 164 Atk, 192 Def
- Gyro Ball
- Spikes
- Rapid Spin
- Explosion
Physical wall with 0 Spd IVs. Sets up spikes and clears Stealth Rocks and other Spikes. Pretty simple.
Azelf @ Life Orb
Nature: Hasty (+Spd, -Def)
Ability: Levitate
EV's: 4 Hp, 252 Sp. Atk, 252 Spd
- Psychic
- Grass Knot
- Nasty Plot
- Explosion
Special sweeper. Nasty Plot on a switch and kill stuff. Psychic for STAB, Grass Knot for stuff like Ryperior. Explode when needed.
Bronzong @ Leftovers
Nature: Sassy (+Sp. Def, - Spd)
Ability: Levitate
EV's: 252 Hp, 64 Atk, 192 Def
- Gyro Ball
- Hypnosis
- Stealth Rock
- Explosion
Another tank. Takes special and physical hits really well. Also sets up Stealth Rock and puts stuff to sleep. Standard for the most part. Also 0 IVs in Spd.
Heatran @ Choice Specs
Nature: Rash(+Sp. Atk, -Sp. Def)
Ability: Flash Fire
EV's: 56 Hp, 200 Spd, 252 S. Atk
- Dragon Pulse
- Earth Power
- Overheat
- Explosion
Since my team has a bad Fire weak, I added this over Gengar. Switch on a fire attack and hit them with a STAB, specs, flash fire overheat. Does a lot of damage, even to those who resist it. Enough Atk to kill stuff with Explosion.
And that's it.
Electrode @ Life Orb
Nature: Hasty(+Speed, -Defense)
Ability: Static
EV's: 252 Atk, 212 Spd, 44 Sp. Atk
- Thunderbolt
- Thunder Wave
- Hidden Power [Ice]
- Explosion
Electrode is fast. Really fast. Makes for a pretty good lead. Beats some common leads such as Gyarados and Salamence. Beats most dragons, and outspeeds a lot of stuff with 404 Speed. Thunder Wave on obvious switches.
Regice @ Leftovers
Nature: Brave(+Atk, -Spd)
Ability: Clear Body
EV's: 252 Hp, 116 Atk, 140 Sp. Atk
- Thunderbolt
- Ice Beam
- Thunder Wave
- Explosion
Special wall and a Boltbeamer. Atk EV's and nature so he has enough attack to kill stuff with explosion. No Sp. Def EV's since it's Sp. Def is already 436, which is more than enough to take a couple hits.
Forretress @ Leftovers
Nature: Relaxed(+Def, -Spd)
Ability: Sturdy
EV's: 152 Hp, 164 Atk, 192 Def
- Gyro Ball
- Spikes
- Rapid Spin
- Explosion
Physical wall with 0 Spd IVs. Sets up spikes and clears Stealth Rocks and other Spikes. Pretty simple.
Azelf @ Life Orb
Nature: Hasty (+Spd, -Def)
Ability: Levitate
EV's: 4 Hp, 252 Sp. Atk, 252 Spd
- Psychic
- Grass Knot
- Nasty Plot
- Explosion
Special sweeper. Nasty Plot on a switch and kill stuff. Psychic for STAB, Grass Knot for stuff like Ryperior. Explode when needed.
Bronzong @ Leftovers
Nature: Sassy (+Sp. Def, - Spd)
Ability: Levitate
EV's: 252 Hp, 64 Atk, 192 Def
- Gyro Ball
- Hypnosis
- Stealth Rock
- Explosion
Another tank. Takes special and physical hits really well. Also sets up Stealth Rock and puts stuff to sleep. Standard for the most part. Also 0 IVs in Spd.
Heatran @ Choice Specs
Nature: Rash(+Sp. Atk, -Sp. Def)
Ability: Flash Fire
EV's: 56 Hp, 200 Spd, 252 S. Atk
- Dragon Pulse
- Earth Power
- Overheat
- Explosion
Since my team has a bad Fire weak, I added this over Gengar. Switch on a fire attack and hit them with a STAB, specs, flash fire overheat. Does a lot of damage, even to those who resist it. Enough Atk to kill stuff with Explosion.
And that's it.