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- Seen Aug 19, 2019
I've been writing a program to accompany a ROM mod I'm making. Since I'm editing all the base stats, move sets and pokemon types, it'll be unfamiliar to someone who's played a lot of Pokemon before.
I had written a spreadsheet out for this, but I'd have to update it for every adjustment. This was unreasonable, so I wrote out a program that loads relevant data directly from the games ROM. It also reads the sprites of all the Pokemon and Items and displays them alongside.
I've included screenshots of each tab of the program. This is not an editing tool, it can't save any changes. It's only used as a playing guide, to quickly access stats and movelists of pokemon since the ordinary resources would be inaccurate.
I'm releasing it to anybody else who wants to place it alongside their releases. It opens up the Fire Red ROM data, takes approximately 30 seconds to load and convert all the sprites. It will only work on Fire Red ROM mods that haven't relocated any data tables, as it uses hardcoded offsets.
You can freely redistribute this program for any reason without requesting permission.
I had written a spreadsheet out for this, but I'd have to update it for every adjustment. This was unreasonable, so I wrote out a program that loads relevant data directly from the games ROM. It also reads the sprites of all the Pokemon and Items and displays them alongside.
I've included screenshots of each tab of the program. This is not an editing tool, it can't save any changes. It's only used as a playing guide, to quickly access stats and movelists of pokemon since the ordinary resources would be inaccurate.
I'm releasing it to anybody else who wants to place it alongside their releases. It opens up the Fire Red ROM data, takes approximately 30 seconds to load and convert all the sprites. It will only work on Fire Red ROM mods that haven't relocated any data tables, as it uses hardcoded offsets.
You can freely redistribute this program for any reason without requesting permission.