madskil72
I don't really have mad skills
- 47
- Posts
- 16
- Years
- Seen Jul 8, 2011
ok, well i was completely bored, so I decided to make a team that was unique, yet effective. Hence the Sunny Day team. I really wanted to use typhlosion on this team though, because, well hes typhlosion...but yeah, I'm an absolute noob, so fell absolutely free to tear this appart. EDIT: this team has been working out rather well on shoddy. It's about 50/50.. I consider that good for a sunny day team XD.
alright, here's the team:
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Here's an in depth look:
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Jumpluff @ Heat rock
Jolly/Chlorophyll
Hp:252/Atk:4/Spe:252
Sleep Poweder
Sunny Day
U-turn
Encore
Pretty self explainitory lead. Sleep Powder, then set up Sunny Day. I can then U-turn out so one of my other guys can get set up. Encore is for if Jumpluff needs to come in, and someones already asleep i can lock them into a move and either have jumpluff stay in, or U-turn out again.
*bulbagarden.net image removed*
Arcanine @ Choice Scarf
Mild/ Flash Fire
Atk:126/SpAtk:132/Spe:252
Flare Blitz
Thunder Fang
Dragon Pulse
Hidden Power Grass
Okay, well when I started out making this team, I wanted something like hetran that could absorb fire moves, but UU. So this is the closest I got, the difference hear being (besides the obvious) it's a mixed revenge killer. Flare Blitz is because I didn't want to have to choose between power and accuracy, so I went with recoil. Thunder Fang is for those nastah waters and flying. HP grass and dragon pulse are for coverage.
*bulbagarden.net image removed*
Claydol @ Heat Rock
Levitate/Impish
Hp:252/Def:22/Atk:4
Sunny Day
Stealth Rock
Rapid spin
Explosion
This thing is here for support. Sunny day is for obvious reasons. Stealth Rock to get some extra damage on stuff, rapid spin so i can get rid of opposion Stealth rocks/ spikes/toxic spikes, mostly because I can't afford typhlosion (or anything else for that matter) to be taking damage each time i switch them in. Then Explosion once im positive his job is done.
*bulbagarden.net image removed*
Victreebel @ Life orb
Jolly/Chlorophyll
Hp:120/Atk:252/Spe:136
Swords Dance
Sleep Powder
Leaf Blade
Sucker Punch
Victreebel is my Physical sunny day sweeper. When sunny day is up, he has around 450 I believe. And with a Swords dance, Max attack, STAB, Life Orb leaf blade, he's gonna be doing quite alot of damage to anything that doesn't resist it. Sleep Powder is so I can get up an SD. Sucker Punch is just incase the sun fades while he's still in, as I don't want to waste an SD boost =P
*bulbagarden.net image removed*
Exeggutor @ Heat Rock
Rash/Chlorophyll
Atk:76/SpAtk:180/Spe:252
Sleep Powder
Sunny Day
Solorbeam
Explosion
In place of mesprit, and this thing is a pretty good special sweeper/sunny day seter uper. 418 Speed in the sun, and the highest special attack of all chloropyllers, it's quite a useful member of the team. Sleep Powder so I can get off a sunny day safely, then fire off one turn STAB solorbeams. Explosion is for the things things that aren't remotely threatened by solorbeam.
*bulbagarden.net image removed*
Typhlosion @ Life Orb
Timid/Blaze
Hp:6/SpAtk:252/Spe:252
Overheat
Focus Blast
Hidden Power Electric
Fire Blast
Here's the star of the show. After everything that can hurt Typhlosion is taken down, he comes in to finish everything up. Sunny Day, Life Orb, STAB, max sp atk, overheat will absolutely rape anything that doesn't resist it. Fire Blast will do the same but to a weaker extent, without the stat drop. Focus Blast is for Rocks, etc, that resist his fire attacks, and HP electric is so he's still in teh game if a water comes rearin it's ugly head into the picture.
well that's it, any and all sugestions are completely appriciated. I am aware this team is not the best, which is kinda why i posted it lol. So thanks for your help =)
alright, here's the team:
*bulbagarden.net image removed* *bulbagarden.net image removed* *bulbagarden.net image removed* *bulbagarden.net image removed* *bulbagarden.net image removed* *bulbagarden.net image removed*
Here's an in depth look:
*bulbagarden.net image removed*
Jumpluff @ Heat rock
Jolly/Chlorophyll
Hp:252/Atk:4/Spe:252
Sleep Poweder
Sunny Day
U-turn
Encore
Pretty self explainitory lead. Sleep Powder, then set up Sunny Day. I can then U-turn out so one of my other guys can get set up. Encore is for if Jumpluff needs to come in, and someones already asleep i can lock them into a move and either have jumpluff stay in, or U-turn out again.
*bulbagarden.net image removed*
Arcanine @ Choice Scarf
Mild/ Flash Fire
Atk:126/SpAtk:132/Spe:252
Flare Blitz
Thunder Fang
Dragon Pulse
Hidden Power Grass
Okay, well when I started out making this team, I wanted something like hetran that could absorb fire moves, but UU. So this is the closest I got, the difference hear being (besides the obvious) it's a mixed revenge killer. Flare Blitz is because I didn't want to have to choose between power and accuracy, so I went with recoil. Thunder Fang is for those nastah waters and flying. HP grass and dragon pulse are for coverage.
*bulbagarden.net image removed*
Claydol @ Heat Rock
Levitate/Impish
Hp:252/Def:22/Atk:4
Sunny Day
Stealth Rock
Rapid spin
Explosion
This thing is here for support. Sunny day is for obvious reasons. Stealth Rock to get some extra damage on stuff, rapid spin so i can get rid of opposion Stealth rocks/ spikes/toxic spikes, mostly because I can't afford typhlosion (or anything else for that matter) to be taking damage each time i switch them in. Then Explosion once im positive his job is done.
*bulbagarden.net image removed*
Victreebel @ Life orb
Jolly/Chlorophyll
Hp:120/Atk:252/Spe:136
Swords Dance
Sleep Powder
Leaf Blade
Sucker Punch
Victreebel is my Physical sunny day sweeper. When sunny day is up, he has around 450 I believe. And with a Swords dance, Max attack, STAB, Life Orb leaf blade, he's gonna be doing quite alot of damage to anything that doesn't resist it. Sleep Powder is so I can get up an SD. Sucker Punch is just incase the sun fades while he's still in, as I don't want to waste an SD boost =P
*bulbagarden.net image removed*
Exeggutor @ Heat Rock
Rash/Chlorophyll
Atk:76/SpAtk:180/Spe:252
Sleep Powder
Sunny Day
Solorbeam
Explosion
In place of mesprit, and this thing is a pretty good special sweeper/sunny day seter uper. 418 Speed in the sun, and the highest special attack of all chloropyllers, it's quite a useful member of the team. Sleep Powder so I can get off a sunny day safely, then fire off one turn STAB solorbeams. Explosion is for the things things that aren't remotely threatened by solorbeam.
*bulbagarden.net image removed*
Typhlosion @ Life Orb
Timid/Blaze
Hp:6/SpAtk:252/Spe:252
Overheat
Focus Blast
Hidden Power Electric
Fire Blast
Here's the star of the show. After everything that can hurt Typhlosion is taken down, he comes in to finish everything up. Sunny Day, Life Orb, STAB, max sp atk, overheat will absolutely rape anything that doesn't resist it. Fire Blast will do the same but to a weaker extent, without the stat drop. Focus Blast is for Rocks, etc, that resist his fire attacks, and HP electric is so he's still in teh game if a water comes rearin it's ugly head into the picture.
well that's it, any and all sugestions are completely appriciated. I am aware this team is not the best, which is kinda why i posted it lol. So thanks for your help =)
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