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Fakemonz~

Chibi Robo

of the entire epoch!
  • 854
    Posts
    16
    Years
    What is a Fakemon?

    That's a very good question a fakemon is a fake pokemon and is called fakemon for short
    My Fakemon~

    Do not steal (Or I will find you)


    [PokeCommunity.com] Fakemonz~
    Floturn
    Electric/Pyschic

    [PokeCommunity.com] Fakemonz~
    Shellos (North)
    Water/Ground

    [PokeCommunity.com] Fakemonz~
    Shellos (South)
    Water/Ground

    [PokeCommunity.com] Fakemonz~
    Flarit
    Fire

    [PokeCommunity.com] Fakemonz~
    Gralite
    Flying/Steel

    [PokeCommunity.com] Fakemonz~
    Snowan
    Ice

    [PokeCommunity.com] Fakemonz~
    Catana
    Fight

    [PokeCommunity.com] Fakemonz~
    Rallin
    Steel

    [PokeCommunity.com] Fakemonz~
    Nistar
    Dark/Flying

    [PokeCommunity.com] Fakemonz~
    Skoul
    Dragon
    *This sprite currently being used be destinedjagold in LOG his new hack*

    [PokeCommunity.com] Fakemonz~
    Skoulith
    Dragon
    *This sprite currently being used be destinedjagold in LOG his new hack*

    Fakemon Region
    [PokeCommunity.com] Fakemonz~




    Goodbye
    That's it for now I will be adding more soon for now that should feed your urge of fakemon

    ~HFI
     
    Last edited:
    Hmm...

    Hey! These one are very cool! Can they be in the Dark Clone Series?
     
    Thanks but what you mean as dark clone series do you mean by shadow pokemon :\
    ~New Fakemon added skoul and skoulith~
     
    Last edited:
    Hmm

    On the Shellos North form the outline on the back looks a bit too dark..
    But, you make better Fakemon than me. xD;
     
    Floturn, Rallin, Nistar are my favorites, all of your fakemon are nice and clean, great work!
     
    ooh! i see you worked on skoul! it looks excellent! i think your decisicion to sprite it like that was a good one, the body has a nice flow to it. i also see you took my idea to the evo! ^_^ they both look great!

    rall looks like it could be a prevo to my spinum ^_^

    great job on all of these!

    Keep Spriting!
     
    The only criticism I have for these is that on Skoul the outline is a little bright (or maybe it's just me) on his lower back and into his tail. Other than that I really like them and may(more like probably because I can't make good fakemon and want to incorporate some into my hack) ask for your permission to use some.
     
    Thanks for all the support guys ^^
    ~Now adding border to fakemon thread~
     
    Hm, these aren't bad as fakemon go, and I'm glad to see they're being put to use in hacks and fangames and the like. (You should work for Uranium!) However, I simply can't bear to see when a thread simply goes like this with no valuable discussion going on, so I'm going to give you some constructive criticism to help you improve in the future. Mmk? So listen close.

    Your shading is the most noticeable flaw in terms of mechanics. While you're sticking with an upper-left lightsource all right, you seem to be a bit liberal with the highlights, and they get all over the place. A bit better selection can really put more oomph into 'em when you do use them. Also, work on texture shading-- it's different for if it's scales, fur, or metallic.

    Your designs are the other big thing, and this is where I'm kind of disappointed, actually. :/ You've got the skills, but you're not making an effort to make good quality, creative fakes. Some Pokemon in the first gen were balls or simple shapes, it's true, but they made it work. Making a metal ball with eyes and slits for a mouth and trying to pass it off as a respectable fake way wow people who don't know the difference, but I really think you have the capability to go much farther. Don't settle for the mundane "fireball" or "snowman" or "dragon" motif. Think of new and interesting ways to incorporate all ideas. Concepts are as much a part of the fakemon as the sprite itself.

    Okay! I hope that was at least somewhat helpful. :3 Keep spriting, while taking my suggestions into account~ (also, the CSS on your first post is rather... eyeblinding. x_x Just saying.)
     
    Hm, these aren't bad as fakemon go, and I'm glad to see they're being put to use in hacks and fangames and the like. (You should work for Uranium!) However, I simply can't bear to see when a thread simply goes like this with no valuable discussion going on, so I'm going to give you some constructive criticism to help you improve in the future. Mmk? So listen close.

    Your shading is the most noticeable flaw in terms of mechanics. While you're sticking with an upper-left lightsource all right, you seem to be a bit liberal with the highlights, and they get all over the place. A bit better selection can really put more oomph into 'em when you do use them. Also, work on texture shading-- it's different for if it's scales, fur, or metallic.

    Your designs are the other big thing, and this is where I'm kind of disappointed, actually. :/ You've got the skills, but you're not making an effort to make good quality, creative fakes. Some Pokemon in the first gen were balls or simple shapes, it's true, but they made it work. Making a metal ball with eyes and slits for a mouth and trying to pass it off as a respectable fake way wow people who don't know the difference, but I really think you have the capability to go much farther. Don't settle for the mundane "fireball" or "snowman" or "dragon" motif. Think of new and interesting ways to incorporate all ideas. Concepts are as much a part of the fakemon as the sprite itself.

    Okay! I hope that was at least somewhat helpful. :3 Keep spriting, while taking my suggestions into account~ (also, the CSS on your first post is rather... eyeblinding. x_x Just saying.)

    I havent really worked on textures yet I know how to put in a fur texture but not scales
    My designs...... yay I could probaly make much better designs but it is still pretty difficult for me to do a four legged fakemon
    Ya I should probaly change the color for the css Ill change it to a nice dark shade of blue......

    Thanks ZephyrPlusle I really like your fakemon work too
     
    Ok you have alot of fakemon so this is gonna take alot of space.



    Floturn:


    The criticism: The right arm is a very noticeable flaw, its a little to thin and/or small.

    The praise: Electric/Pyschic is something nintendo should have come up with first so props to you! I like the position and color choice that goes together with floturn. I notice no pixels out of place either.

    *Lights dim*
    The rating: 9.5/10. Thats an odd rating, I cant rate it 9 nor can I rate it 10.

    Shellos ( North and south ) :

    The criticism: The left lobe on S.N is on the small side and should be made bigger, while the tail is positioned to low.

    The praise:
    No double pixels, no shading problems... these are right near perfect. I like S.S design.

    The rating:

    S.N: 9/10
    S.S 10/10

    Flarit:

    The criticism: That position looks so familiar... like it was on another fakemon or thats just me. The color is pretty bright so I suggest making it darker. It also seems to be floating, the bottom of the sprite needs to be flat and squiggly.

    The praise: *Hangs sign* Critiques note: It gets anoying when I cant find words for this section. Therefore im skipping these to get right to the rating.

    * Jaws theam *
    The rating: 8/10

    Gralite:
    Its a bird! Its a plane! Its Super man! No no wait... Super man has a cape...

    The criticism: The right wing looks odd in that position, try moving it down the body a little.

    Dah rating yo: 8/10 ( yes the wing looks that odd )


    The ideas ( Oh noez! ) :
    1. Gastrodon north and south.
    2. Shinys.

    Thats all im going to do until you see my opinion. Hope you like it!
     
    Almost all if not all are just edits of Pokemon (Ponyta, Dratini, Dragonair, Shellos, Shuppet, Gallade, etc) so they're not all that original. They do look very nice, though. (you should change the background color, though. It makes most of the sprites look two-dimensional.)
     
    ok here are the others.




    snowan:

    the criticism: um... how do i put this... it doesnt have that special pokemon feel, probly because its just a midget snowman. as ZephyrPlusle said
    Don't settle for the mundane "fireball" or "snowman" or "dragon" motif. Think of new and interesting ways to incorporate all ideas. Concepts are as much a part of the fakemon as the sprite itself.
    you should follow his advice.

    the rating: 6/10


    catana:
    very creative name lol.


    the criticism:
    the tail looks like it was caught in a bear trap, all crumpled up and small. maybe you should try making it bigger.


    the rating: 9.5/10
    oh folks and the crowd goes wild over this!


    rallin:


    the criticism: you have quit a shading problem on the head, id fix that if I were you.

    the rating: 9/10


    nistar:


    the criticism: well i think the design is sorta odd for a dark/flying type, but thats just me 0.o. i also see some shading and pixel isues.

    the rating: 8/10


    skoul:

    the criticism: the pixels on the tippy top of the neck bug me, they need to be more curved. the color choice is... odd.

    a moment of silence please...
    the rating: 8/10


    skoulith:


    the criticism: it looks like you slightly edited the head of skoul and then made the body longer and the armor spikes are a little sloppy.

    the rating:8/10


    these are some of my first reports. later on ill be looking up close at the pixels and pointing out directly what the problem is.
     
    All of that is very helpful Ill probaly use some of that advice when I remake the sprites ^^
     
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