Mab
fleeting assembly
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- Seen May 16, 2025
This is the first of several mapping tutorials - I've spent much of the week trying to figure out the best format for a general mapping tutorial and I've decided to split it into either two or three parts. I don't want to fall prey to the issues in the first tutorial of not having space to go into detail on anything.
This first tutorial would cover Routes. It would conceivably be either three or four pages - one page to introduce and explain the concepts we'll be looking at, and either two or three pages that each contain a single extended example of putting those concepts to use in mapping. In other words, one tutorial page, two or three example maps, each with a detailed explanation of how the concepts apply to them.
This format would also apply to the subsequent mapping tutorials, which will cover Cities and then (maybe) Interiors. I'm doing Routes first because it introduces a lot of the concepts that we'll need to make nice cities.
Sound okay?
This first tutorial would cover Routes. It would conceivably be either three or four pages - one page to introduce and explain the concepts we'll be looking at, and either two or three pages that each contain a single extended example of putting those concepts to use in mapping. In other words, one tutorial page, two or three example maps, each with a detailed explanation of how the concepts apply to them.
This format would also apply to the subsequent mapping tutorials, which will cover Cities and then (maybe) Interiors. I'm doing Routes first because it introduces a lot of the concepts that we'll need to make nice cities.
Sound okay?