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[Script] Faster RTC

L3onix

GitHub noob
  • 3
    Posts
    2
    Years
    • Seen Mar 5, 2024
    Hi guys!
    I have a rather strange question, would it be possible to "speed up" the RTC so that 24h pass into 2h IRL?
    I wanted to try to implement it so that the day-night cycle does a complete cycle in just 2 hours instead of 24.
    Today I tried to implement something like this, creating a function called "AdvanceRTC()" and calling it inside the CB1 of the overworld or in the AgbMainLoop.
    Unfortunately, all my attempts to "add" seconds to make time go faster were in vain.
    So if such a thing could be done, how could it be done?
    Thanks in advance for your reply !
     
    Last edited:
    Hi guys!
    I have a rather strange question, would it be possible to "speed up" the RTC so that 24h pass into 2h IRL?
    I wanted to try to implement it so that the day-night cycle does a complete cycle in just 2 hours instead of 24.
    Today I tried to implement something like this, creating a function called "AdvanceRTC()" and calling it inside the CB1 of the overworld or in the AgbMainLoop.
    Unfortunately, all my attempts to "add" seconds to make time go faster were in vain.
    So if such a thing could be done, how could it be done?
    Thanks in advance for your reply !
    I imagine you could do something like that inside of Task_RunTimeBasedEvents which is a task that is executed every once in a while to trigger time-based events and ambient cries on maps.
     
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