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Fighting Deck

SwedishPoke-fan

My new profile: CYNDAQUIL
  • 39
    Posts
    20
    Years
    I have an Fighting/Rock/Ground-Deck (Fighting energy) and need help, here is the deck:

    31X Fighting Energy
    1X Double Colorless Energy
    -------------------
    4X Machop
    3X Machoke
    3X Machamp (One 120HP/Terraforming/Iron Fist 50+ - Most be in Deck)
    3X Geodude
    2X Graveler
    2X Golem (Both 100HP/Rock Body/Rock Trumble 60)
    1X Rhyhorn
    1X Rhydon
    1X Swinub
    1X Piloswine (90HP/Nap/High-Speed Charge 80)
    1X Cubone
    1X Marowak
    1X Hitmonlee
    1X Hitmontop
    --------------------
    1X Mystery Platey (Technical Machine)
    1X Pokemon Trader (N/A)
    1X Fisherman (Supporter)
    1X Town Volunteers (Supporter)
    1X Oracle (Supporter)
    1X PokeDex (N/A)

    Please Rate/Help! :)
     

    Frostweaver

    Ancient + Prehistoric
  • 8,246
    Posts
    20
    Years
    k... i'm out of touch from the current TCG world... but i'm sure that this has the following problems

    -way too much energy... reduce it

    -too little trainer/supporter cards... they are your backbone supporting your deck.

    -too much evolution line. It makes things difficult to draw the right cards at the needed time. If you mass basic pokemon/baby pokemon, you can put them out whenever you need them

    -1 of a card is less than 2% chance of drawing it. Increase your chances by boosting the amount of every single card to at least 3 or 4 (for a much better 6.7% chance, and even higher chances too once good supporter trainer cards are added)
     

    SwedishPoke-fan

    My new profile: CYNDAQUIL
  • 39
    Posts
    20
    Years
    If I only get moore of that Matchamp, thats the card i like very mush:

    MACHAMP:
    --------
    Stage2/Evolves from Machoke
    120 HP

    Poke-Power:
    Terraforming: Once during your turn
    (before you attack), you may look
    at the top 4 cards and rearrange them
    as you like. This power can't be used if
    Machamp is affected by a Special Condition.
    ----------------------
    Iron Fist: Count the number of Pokemon
    you have in play with damage counters on them.
    Flip a coin. If heads this attack does 50 damage
    plus 10 more damage for each of those Pokemon.

    50+
     
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