Scales
Man of Infinite Jest
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- From whose bourn No traveller returns,
- Seen Aug 12, 2010
Here is a final fantasy roleplay I finished. I made it because the previous owner created a plot that only allowed for 4 people. So I decided to create one with a completely new plot, setting and overall game play. The plot is to be written by the roleplayers and more back story will be revealed as the roleplay goes on.
Final Fantasy: The top of the world.
Back story
Taking place in the mystical world of Terra
In the beginning there was light and dark. Due to the lack of balance the gods created a place known as the tree of beginning. It was a tree placed at the "Top of the world" It was said that if balance were to be disrupted once more one would only have to go to the tree to restore it.
The legends also spoke of 8 mystical weapons scattered around the world of Terra by a fallen civilisation. These 8 weapons would be key to restoring the tree.
Your Role
You are a member of the very elite Lunar Academy. This Academy situated on the Continent of Oceania specialises in training students at a very Young age. You were kidnapped as a child and trained in an art you specifically chose.
This is your first day of advanced training. Where you will preform missions of valor for your academy.
The world of Terra
There are 4 major continents.
Oceania - The center of civilisation. Oceania is where the elite Lunar Academy is. There are also three towns. The Lunar Academy rests near the top of Oceania, surrounded my mountains. The middle of Oceania is dominated by the Gragoyl forest.
i: Sanctum: Sanctum is a ruin to the east of the Lunar Academy. It is where the plot starts.
i: Pavorka: A small town up in the mountains above the lunar academy. It is surrounded by glaciers and forest. It is a very snowy town.
i: Willendorf: The largest city in Oceania. It is south of the Gragoyl forest and rests near the coast. It is a bustling metropolis of trade and work.
i: Summerset: A small island town. It rests just west of the Gragoyl forest.
i: Earthdon: Home to the Bermicians. It is a main trade area just above Willendorf. It relies mostly on trade from Willendorf.
i: Demonizor gate: The Demonizor gate is a large chapel just east of Willendorf. It was once the biggest church in Oceania. But now is overrun with the undead.
Winthorp - Another continent to the east of Oceania. It is not as much of a civilisation area as Oceania is. It is a much warmer then Oceania is as well.
i: Adia: A giant port town that is twice the size of Willendorf. It rests at the top of Winthorp. It is surrounded by large walls and gates. The entire town is the rich capital of the world. But due to this it has much bigger slums then Willendorf has.
i: Dark Marsh: Winthorp has a large swamp-like area dominating it's southern side. Dark Marsh is a small town resting within it. It is mostly inhabited by the Qu. A race devoted on cooking and eating
i: The desert of undying: A large desert in the middle of Winthorp. Once one goes in many do not come out. No one has ever been to the center of the desert. It is said that a large underground civilisation once lived there.
Yugaria - A Continent to the south of Wintorp and Oceania. The only major landmark/city there is the necropolis
i: Necropolis: The largest city in the world. It was overrun by the undead 20 centuries before the plot of the story begins. It is a golden city riddled with castles that fill the entire continant. At the center rests the Durmadon manor which the first king of Oceania once resided. Once one goes into the Necropolis he is never seen again.
???: A continent to the north of Oceania and Winthorp. No one has ever ventured there due to the swift currents that wash away ships back to their place of origin. No details about it.
Sign up sheet
(Note: This is where I deviate from Final Fantasy games. Here the roleplayers do not have classes. More or less the players will gain their skills throughout the roleplay. Instead what you have is an element. The element dictates what weapon you will receive.
Every roleplayer uses magic. Every roleplayer has 2 weapons. One mele weapon and one ranged weapon. The ranged weapon must use ammunition.)
Name:
Age:
Element (See bellow on description.)
Species: (There are several species allowed. Human is the main species. There are also Moogles (A bit more humanoid this time around.), Bermicians from Final Fantasy IX, Qus from Final Fantasy IX, Black mages,) You can also choose a custom race if you wish. But your appearance must be very thorough.
Appearance: (What you look like. Note that Top of the World takes place in a FF VII-like time)
Magic Style: (What kinds of magic do you specialise. Types include White magic (Healing), Black magic (Offensive), Time and Space (Character magic. Does stuff to your character), Summon magic (summoning monsters to aid you), Enchant magic (Magic that is bound to a specific weapon for a short period of time). You are only allowed two types of magic. If you are a Qu you are allowed another form of magic along with the two you selected called Eat. Which makes you eat the random battle and absorb their abilities.
Personality: What your character acts like
Mele weapon: (I encourage originality here. What is the signature weapon that your character always uses.)
Secondary weapon: (Secondary weapons are usually acquired later on when the roleplay is continuing. Basically they are weapons that use ammunition and are used sparingly. Examples include guns, bows, crossbows. ETC)
History: (Where your character is from. Why was he chosen for the Lunar Academy. Stuff like this)
Rp sample
Elements:
I encourage you to choose your elements wisely. They dictate what mystical weapon you will get and when you get it.
1st element: Fire, Farslayer - A flamberg that has symbols of fire embroidered around it. The Farslayer can summon destructive fire magic even if you do not choose destruction as a magic
2nd element: Water, Drake Trident - A long trident. The Drake Trident can make the user change his entire body into water. Even if you do not have time and space magic selected
3rd element: Earth, Harriet's hammer - A large mallet. It can along with dealing heavy damage change the terrain to go against your foes.
4th element: Air, Skorm's bow - A demonic longbow. If one arrow is fired it will multiply every meter it has to travel.
5th element: Time, Machina - A long staff. Once used it will slow time down slightly and speed time up for your party.
6th element: Shape shifting, Dragoon - A red amulet that will transform the user into a anthropomorphic dragon at will. (NOTE: For VERY experienced roleplayers. If you aren't experienced and cannot describe it's functions properly when the time comes I can and WILL boot you out and give it to another person waiting for your slot.)
7th element: Light, Blood Lust - A small claw-like weapon fitted on the wrist. Once it makes impact with flesh it will absorb the enemy's health and mana to the rest of the party (NOTE: For VERY experienced roleplayers. If you aren't experienced and cannot describe it's functions properly when the time comes I can and WILL boot you out and give it to another person waiting for your slot.)
8th element: Darkness, Doomgiver - A strong longsword with no visible markings. The final magical weapon it is unbreakable and easily enchanted.
Slots:
1. Nerevarine, Darkness
2. JBCBlank, Shape Shifting
3.
4.
5.
6.
7.
8.
It is first come first serve. However if there are two people wanting the same element I will give it to the better sign up
Final Fantasy: The top of the world.
Back story
Taking place in the mystical world of Terra
In the beginning there was light and dark. Due to the lack of balance the gods created a place known as the tree of beginning. It was a tree placed at the "Top of the world" It was said that if balance were to be disrupted once more one would only have to go to the tree to restore it.
The legends also spoke of 8 mystical weapons scattered around the world of Terra by a fallen civilisation. These 8 weapons would be key to restoring the tree.
Your Role
You are a member of the very elite Lunar Academy. This Academy situated on the Continent of Oceania specialises in training students at a very Young age. You were kidnapped as a child and trained in an art you specifically chose.
This is your first day of advanced training. Where you will preform missions of valor for your academy.
The world of Terra
There are 4 major continents.
Oceania - The center of civilisation. Oceania is where the elite Lunar Academy is. There are also three towns. The Lunar Academy rests near the top of Oceania, surrounded my mountains. The middle of Oceania is dominated by the Gragoyl forest.
i: Sanctum: Sanctum is a ruin to the east of the Lunar Academy. It is where the plot starts.
i: Pavorka: A small town up in the mountains above the lunar academy. It is surrounded by glaciers and forest. It is a very snowy town.
i: Willendorf: The largest city in Oceania. It is south of the Gragoyl forest and rests near the coast. It is a bustling metropolis of trade and work.
i: Summerset: A small island town. It rests just west of the Gragoyl forest.
i: Earthdon: Home to the Bermicians. It is a main trade area just above Willendorf. It relies mostly on trade from Willendorf.
i: Demonizor gate: The Demonizor gate is a large chapel just east of Willendorf. It was once the biggest church in Oceania. But now is overrun with the undead.
Winthorp - Another continent to the east of Oceania. It is not as much of a civilisation area as Oceania is. It is a much warmer then Oceania is as well.
i: Adia: A giant port town that is twice the size of Willendorf. It rests at the top of Winthorp. It is surrounded by large walls and gates. The entire town is the rich capital of the world. But due to this it has much bigger slums then Willendorf has.
i: Dark Marsh: Winthorp has a large swamp-like area dominating it's southern side. Dark Marsh is a small town resting within it. It is mostly inhabited by the Qu. A race devoted on cooking and eating
i: The desert of undying: A large desert in the middle of Winthorp. Once one goes in many do not come out. No one has ever been to the center of the desert. It is said that a large underground civilisation once lived there.
Yugaria - A Continent to the south of Wintorp and Oceania. The only major landmark/city there is the necropolis
i: Necropolis: The largest city in the world. It was overrun by the undead 20 centuries before the plot of the story begins. It is a golden city riddled with castles that fill the entire continant. At the center rests the Durmadon manor which the first king of Oceania once resided. Once one goes into the Necropolis he is never seen again.
???: A continent to the north of Oceania and Winthorp. No one has ever ventured there due to the swift currents that wash away ships back to their place of origin. No details about it.
Sign up sheet
(Note: This is where I deviate from Final Fantasy games. Here the roleplayers do not have classes. More or less the players will gain their skills throughout the roleplay. Instead what you have is an element. The element dictates what weapon you will receive.
Every roleplayer uses magic. Every roleplayer has 2 weapons. One mele weapon and one ranged weapon. The ranged weapon must use ammunition.)
Name:
Age:
Element (See bellow on description.)
Species: (There are several species allowed. Human is the main species. There are also Moogles (A bit more humanoid this time around.), Bermicians from Final Fantasy IX, Qus from Final Fantasy IX, Black mages,) You can also choose a custom race if you wish. But your appearance must be very thorough.
Appearance: (What you look like. Note that Top of the World takes place in a FF VII-like time)
Magic Style: (What kinds of magic do you specialise. Types include White magic (Healing), Black magic (Offensive), Time and Space (Character magic. Does stuff to your character), Summon magic (summoning monsters to aid you), Enchant magic (Magic that is bound to a specific weapon for a short period of time). You are only allowed two types of magic. If you are a Qu you are allowed another form of magic along with the two you selected called Eat. Which makes you eat the random battle and absorb their abilities.
Personality: What your character acts like
Mele weapon: (I encourage originality here. What is the signature weapon that your character always uses.)
Secondary weapon: (Secondary weapons are usually acquired later on when the roleplay is continuing. Basically they are weapons that use ammunition and are used sparingly. Examples include guns, bows, crossbows. ETC)
History: (Where your character is from. Why was he chosen for the Lunar Academy. Stuff like this)
Rp sample
Elements:
I encourage you to choose your elements wisely. They dictate what mystical weapon you will get and when you get it.
1st element: Fire, Farslayer - A flamberg that has symbols of fire embroidered around it. The Farslayer can summon destructive fire magic even if you do not choose destruction as a magic
2nd element: Water, Drake Trident - A long trident. The Drake Trident can make the user change his entire body into water. Even if you do not have time and space magic selected
3rd element: Earth, Harriet's hammer - A large mallet. It can along with dealing heavy damage change the terrain to go against your foes.
4th element: Air, Skorm's bow - A demonic longbow. If one arrow is fired it will multiply every meter it has to travel.
5th element: Time, Machina - A long staff. Once used it will slow time down slightly and speed time up for your party.
6th element: Shape shifting, Dragoon - A red amulet that will transform the user into a anthropomorphic dragon at will. (NOTE: For VERY experienced roleplayers. If you aren't experienced and cannot describe it's functions properly when the time comes I can and WILL boot you out and give it to another person waiting for your slot.)
7th element: Light, Blood Lust - A small claw-like weapon fitted on the wrist. Once it makes impact with flesh it will absorb the enemy's health and mana to the rest of the party (NOTE: For VERY experienced roleplayers. If you aren't experienced and cannot describe it's functions properly when the time comes I can and WILL boot you out and give it to another person waiting for your slot.)
Slots:
1. Nerevarine, Darkness
2. JBCBlank, Shape Shifting
3.
4.
5.
6.
7.
8.
It is first come first serve. However if there are two people wanting the same element I will give it to the better sign up
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