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- Seen Jan 5, 2017
Hi.
I am trying to modify the In-Battle Textbox of Fire Red. I found out through a quick Google search (which pointed me on a thread on PokéCommunity itself) that the offset of the Textbox is 0xD00000. I also found out that if you exceed the maximum amount of bytes editing it and thus repointing with NSE, it will crash as soon as you get to the Tilescreen of the ROM. So you must be careful.
My problem is: I don't know how to find the Palette offset. If someone would be so kind to help me I'd really appreciate it. I am using Fire Red 1.0 patched with MrDollSteak's ROM base and NSE.
I am trying to modify the In-Battle Textbox of Fire Red. I found out through a quick Google search (which pointed me on a thread on PokéCommunity itself) that the offset of the Textbox is 0xD00000. I also found out that if you exceed the maximum amount of bytes editing it and thus repointing with NSE, it will crash as soon as you get to the Tilescreen of the ROM. So you must be careful.
My problem is: I don't know how to find the Palette offset. If someone would be so kind to help me I'd really appreciate it. I am using Fire Red 1.0 patched with MrDollSteak's ROM base and NSE.