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Battle Frontier Design Outline
I. Facilities
- Battle Tower
- Battle Factory
- Battle Arena
- Battle Dome
- Battle Pike
- Battle Palace
- Battle Pyramid
- Battle Castle
Additional Formats:
- LC (Little Cup)
- ZU (Zero Used)
- PU (Partially Used)
- NU (Never Used)
- RU (Rarely Used)
- UU (Underused)
- UUBL (UU Ban List)
- OU (Overused)
- Doubles
- Ubers
- 1v1
- Draft League
- Random Battles
- Other Metagames
- Pet Mods
II. Tier Levels
- 10s
- 20s
- 30s
- 40s
- 50s
- Open Level
- 100s
III. Match Options
- Normal
- Rentals
- Random Battles
- Sample Team Random Battles
IV. Difficulty Levels
- Easy
- Normal
- Hard
- Impossible
V. Other Metagames
- Godly Gift
- Camomons
- Category Swap
- Cross Evolution
- Frantic Fusions
- Inheritance
- Inverse
- Nature Swap
- Sketchmons
- The Card Game
- Tier Shift
VI. Pet Mods
- Tradebacks
VII. Shops
- Pokémon (buy/sell)
- Moves (buy)
- Items (buy/sell)
VIII. Currencies
- Poké Dollars
- Battle Points
- Castle Points
IX. AI Difficulty
- Easy
- Normal
- Hard
- Impossible
X. Party Length
- Singles: 3 or 6 Pokémon
- Doubles: 4 or 6 Pokémon
XI. Timer Settings
- None
- Standard (300 seconds)
- Fast (30 seconds)
- Blitz (10 seconds)
XII. Clauses
- Species Clause
- Sleep Clause
- Evasion Clause
- Team Preview
- Baton Pass Mod
XIII. Trainer Structure
- Default moves and items
- Custom moves
- Custom items
- Custom moves and items
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