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- Seen Apr 3, 2023
FireRed: Strange Pok?Mart Bug
Hey, so when trying to do a simple Pok?Mart script in XSE like so:
What happens in-game is the items displayed are the items with the index 0x23 and 0x42 as opposed to the index 0x123 and 0x142 which is what I want...
If anyone has any idea why this happens, please let me know.
Hey, so when trying to do a simple Pok?Mart script in XSE like so:
Spoiler:
#dynamic 0x800000
#org @start
lock
preparemsg @text
waitmsg
pokemart @mart
msgbox @text2 0x6
release
end
#org @mart
#raw word 0x123
#raw word 0x142
#raw word 0x7
#raw word 0x0
#org @text
= Hey, interested in something from\nour Special Selection?
#org @text2
= Please come again!
#org @start
lock
preparemsg @text
waitmsg
pokemart @mart
msgbox @text2 0x6
release
end
#org @mart
#raw word 0x123
#raw word 0x142
#raw word 0x7
#raw word 0x0
#org @text
= Hey, interested in something from\nour Special Selection?
#org @text2
= Please come again!
What happens in-game is the items displayed are the items with the index 0x23 and 0x42 as opposed to the index 0x123 and 0x142 which is what I want...
If anyone has any idea why this happens, please let me know.
Last edited: