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First Competitive Team (X/Y)

Frazzevous

Impulsive lil' kitty
  • 230
    Posts
    12
    Years
    Since I now can battle online and whatnot, I thought it would be fun to try and build an actual competitive team—a Sun team, to be more specific. I've looked over at Smogon and picked the Pokemon that appealed to me; so far, I have four, and I'm not really sure which two I should add. I'd like to hear suggestions and comments, thank you. =)

    Charizard @???
    Timid
    252 Atk/4 Def/252 Spe
    - Flamethrower
    - SolarBeam
    - Air Slash
    - Roost

    Lilligant @???
    Modest
    20 Def/252 SpA/40 Sp.Def/196 Spe
    - Sleep Powder
    - Giga Drain
    - Hidden Power Rock
    - Quiver Dance

    Arcanine @???
    Adamant
    72 HP/252 Atk/8 SpD/176 Spe
    - Flare Blitz
    - ExtremeSpeed
    - Wild Charge
    - Close Combat

    Salamence (currently a Shelgon, though) @???
    Naive
    64 HP/192 SpA/252 Spe
    - Draco Meteor
    - Dragon Claw (because I can't have Outrage)
    - Fire Blast
    - Earthquake


    I basically just... got the EV spread and moveset from Smogon because I really have no experience. ;w; I'm assuming that I need to make changes in the spread, though, what with the new quirks of this generation. I'm thinking of adding Vaporeon as a Wisher, but I'm not sure if it would be helpful to this team. Help?
     
    If you intend on making a Sun team, use Charizard Y as one of your Sun setters:
    -Fire Blast
    -SolarBeam
    -Focus Blast
    -Roost
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Charizardite Y

    or
    -Flare Blitz
    -Fire Blast/Overheat
    -Focus Blast/Brick Break
    -Hidden Power (Ice)/Earthquake
    Nature: Lonely/Hasty/Naughty/Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Charizardite Y

    For Lilligant, just use the standard 4 HP/252 SAtk/252 Spe. What purpose does its current EV spread accomplish? Use Life Orb or Lum Berry as the item.

    Give Arcanine Life Orb or Expert Belt

    I dunno how MixMence fares in the XY meta, but try a Dragon Dance set and see how it works for you:
    -Dragon Dance
    -Dragon Claw
    -Earthquake
    -Fire Blast
    Nature: Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Lum Berry

    Stealth Rock is a bane to sun teams, especially yours, so you need a Rapid Spinner like Forretress:

    Forretress:
    -Stealth Rock/Spikes
    -Rapid Spin
    -Volt Switch
    -Gyro Ball/Hidden Power (Ice)
    Nature: Relaxed/Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers
    Ability: Sturdy

    Also, consider Ninetales or Venusaur as backup Sun inducers:

    Ninetales:
    -Rest
    -Sleep Talk
    -Flamethrower
    -Roar/Will-o-Wisp
    Nature: Calm
    EVs: 248 HP/228 SDef/28 Spe
    Item: Heat Rock
    Ability: Drought

    or
    -Flamethrower
    -Will-o-Wisp
    -Protect
    -Roar
    Nature: Calm
    EVs: 248 HP/228 SDef/28 Spe
    Item: Heat Rock
    Ability: Drought

    or
    -Fire Blast
    -SolarBeam
    -Sunny Day (in the event another weather inducer switches in)
    -Hidden Power (Ice)/Nasty Plot
    Nature: Modest
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Heat Rock
    Ability: Drought

    Venusaur:
    -Sunny Day/Growth
    -Giga Drain
    -Sludge Bomb/Sleep Powder
    -Hidden Power (Fire)
    Nature: Modest
    EVs: 40 HP/252 SAtk/216 Spe
    Item: Life Orb/Black Sludge
    Ability: Chlorophyll
     
    If you intend on making a Sun team, use Charizard Y as one of your Sun setters:
    -Fire Blast
    -SolarBeam
    -Focus Blast
    -Roost
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Charizardite Y

    or
    -Flare Blitz
    -Fire Blast/Overheat
    -Focus Blast/Brick Break
    -Hidden Power (Ice)/Earthquake
    Nature: Lonely/Hasty/Naughty/Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Charizardite Y
    Oops, forgot to mention that yeah, I'm using Charizard Y.

    For Lilligant, just use the standard 4 HP/252 SAtk/252 Spe. What purpose does its current EV spread accomplish? Use Life Orb or Lum Berry as the item.
    Oh, the the spread of the defense stats? I was thinking that it would somehow help her withstand some (powerful) attacks. But I guess they're really pointless?

    Give Arcanine Life Orb or Expert Belt

    I dunno how MixMence fares in the XY meta, but try a Dragon Dance set and see how it works for you:
    -Dragon Dance
    -Dragon Claw
    -Earthquake
    -Fire Blast
    Nature: Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Lum Berry

    Stealth Rock is a bane to sun teams, especially yours, so you need a Rapid Spinner like Forretress:

    Forretress:
    -Stealth Rock/Spikes
    -Rapid Spin
    -Volt Switch
    -Gyro Ball/Hidden Power (Ice)
    Nature: Relaxed/Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers
    Ability: Sturdy
    All right. Will do!

    Also, consider Ninetales or Venusaur as backup Sun inducers:

    Ninetales:
    -Rest
    -Sleep Talk
    -Flamethrower
    -Roar/Will-o-Wisp
    Nature: Calm
    EVs: 248 HP/228 SDef/28 Spe
    Item: Heat Rock
    Ability: Drought

    or
    -Flamethrower
    -Will-o-Wisp
    -Protect
    -Roar
    Nature: Calm
    EVs: 248 HP/228 SDef/28 Spe
    Item: Heat Rock
    Ability: Drought

    or
    -Fire Blast
    -SolarBeam
    -Sunny Day (in the event another weather inducer switches in)
    -Hidden Power (Ice)/Nasty Plot
    Nature: Modest
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Heat Rock
    Ability: Drought

    Venusaur:
    -Sunny Day/Growth
    -Giga Drain
    -Sludge Bomb/Sleep Powder
    -Hidden Power (Fire)
    Nature: Modest
    EVs: 40 HP/252 SAtk/216 Spe
    Item: Life Orb/Black Sludge
    Ability: Chlorophyll

    I'll try experimenting with both and see which works better for me. Thank you! ^w^
     
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