Jukain-Arashi
PM me for Lockerz invitation.
- 246
- Posts
- 18
- Years
- You mom's room O.o
- Seen Oct 1, 2016
Well I finally got Shoddy to work on my Mac ^^
I had .Aero and ? help with this team so I'd like to thank them for helping me out.
Well here goes...
I had .Aero and ? help with this team so I'd like to thank them for helping me out.
Well here goes...
Quick Glance
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Froslass (F) @ Focus Sash
Ability: Snow Cloak
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Spikes
- Taunt
- Destiny Bond
- Ice Beam
The suicide lead. His main job is to Taunt to spoil other leads and set up Spikes. Ice Beam is there so it can do some damage to the opposing lead. Destiny Bond is to take out anything that the rest of my Pokemon can't take out. Since Froslass is pretty broken and has lots of weeknesses, Destiny Bond seems like a good choice. Froslass's main job is to just support the team and get the field set for Rhyperior.
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Venusaur (M) @ Leftovers
Ability: Overgrow
EVs: 4 HP/252 Spd/252 SAtk
Adamant nature (+Atk, -SAtk)
- Sleep Powder
- Swords Dance
- Power Whip
- Earthquake
I opted for the offensive set so that it can help wipe out anything that may counter Rhyperior. I usually try to force a switch as I use Swords Dance. Sleep Powder is great to have when my opponent switches, it let's me get a free Swords Dance up the next turn. His main job is to make sweeping a lot easier for Rhyperior.
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Houndoom (M) @ Leftovers
Ability: Flash Fire
EVs: 6 HP/252 SAtk/252 Spd
Timid nature (+Spd, -Atk)
- Nasty Plot
- Flamethrower
- Dark Pulse
- Hidden Power [Flying]
I chose Houndoom because I needed something that can absorb hits for Froslass. I also need him to absorb Fire attacks aimed for Venusaur. Dark Pulse takes care of anything that threatens Froslass and HP Flying helps take out any Fighting type that may come in and ruind Rhyperior's sweep.
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Slowbro (M) @ Leftovers
Ability: Own Tempo
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Slack Off
- Surf
- Ice Beam
- Toxic
Slowbro functions like Houndoom, I send him out to absorb Fighting attacks and Fire attacks aimed at Venusaur or Rhyperior. He also helps out by using Toxic to cripple my opponent's Pokemon. Slack Off is used to keep him last longer so that he can absorb hits for Rhyperior.
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Uxie @ Light Clay
Ability: Levitate
EVs: 252 HP/76 Spd/180 SDef
Careful nature (+SDef, -SAtk)
- Reflect
- Light Screen
- Memento
- U-turn
Uxie is only meant to support the team and set up everything for Rhyperior's sweep. I set up Dual Screens and Light Clay extends it to 8 turns. Then I just U-turn out of there and let Rhyperior sweep. Memento is there to be used when Uxie has served it's purpose. It allows me to lower the Atk and SAtk stats of my opponent's Pokemon which makes sweeping easier for Rhyperior.
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Rhyperior (M) @ Life Orb
Ability: Solid Rock
EVs: 252 Atk/252 Spd/4 SDef
Jolly nature (+Spd, -SAtk)
- Rock Polish
- Earthquake
- Stone Edge
- Aqua Tail/Substitute
The main player of the team. I try to Rock Polish while my opponent is switching out. Then I begin my sweep. I'm debating over Aqua Tail or Substitute. Aqua Tail would hit bulky ground types hard, but Substitute helps avoid statuses and can help make sweeping easier.
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Froslass (F) @ Focus Sash
Ability: Snow Cloak
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Spikes
- Taunt
- Destiny Bond
- Ice Beam
The suicide lead. His main job is to Taunt to spoil other leads and set up Spikes. Ice Beam is there so it can do some damage to the opposing lead. Destiny Bond is to take out anything that the rest of my Pokemon can't take out. Since Froslass is pretty broken and has lots of weeknesses, Destiny Bond seems like a good choice. Froslass's main job is to just support the team and get the field set for Rhyperior.
*image removed*
Venusaur (M) @ Leftovers
Ability: Overgrow
EVs: 4 HP/252 Spd/252 SAtk
Adamant nature (+Atk, -SAtk)
- Sleep Powder
- Swords Dance
- Power Whip
- Earthquake
I opted for the offensive set so that it can help wipe out anything that may counter Rhyperior. I usually try to force a switch as I use Swords Dance. Sleep Powder is great to have when my opponent switches, it let's me get a free Swords Dance up the next turn. His main job is to make sweeping a lot easier for Rhyperior.
*image removed*
Houndoom (M) @ Leftovers
Ability: Flash Fire
EVs: 6 HP/252 SAtk/252 Spd
Timid nature (+Spd, -Atk)
- Nasty Plot
- Flamethrower
- Dark Pulse
- Hidden Power [Flying]
I chose Houndoom because I needed something that can absorb hits for Froslass. I also need him to absorb Fire attacks aimed for Venusaur. Dark Pulse takes care of anything that threatens Froslass and HP Flying helps take out any Fighting type that may come in and ruind Rhyperior's sweep.
*image removed*
Slowbro (M) @ Leftovers
Ability: Own Tempo
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Slack Off
- Surf
- Ice Beam
- Toxic
Slowbro functions like Houndoom, I send him out to absorb Fighting attacks and Fire attacks aimed at Venusaur or Rhyperior. He also helps out by using Toxic to cripple my opponent's Pokemon. Slack Off is used to keep him last longer so that he can absorb hits for Rhyperior.
*image removed*
Uxie @ Light Clay
Ability: Levitate
EVs: 252 HP/76 Spd/180 SDef
Careful nature (+SDef, -SAtk)
- Reflect
- Light Screen
- Memento
- U-turn
Uxie is only meant to support the team and set up everything for Rhyperior's sweep. I set up Dual Screens and Light Clay extends it to 8 turns. Then I just U-turn out of there and let Rhyperior sweep. Memento is there to be used when Uxie has served it's purpose. It allows me to lower the Atk and SAtk stats of my opponent's Pokemon which makes sweeping easier for Rhyperior.
*image removed*
Rhyperior (M) @ Life Orb
Ability: Solid Rock
EVs: 252 Atk/252 Spd/4 SDef
Jolly nature (+Spd, -SAtk)
- Rock Polish
- Earthquake
- Stone Edge
- Aqua Tail/Substitute
The main player of the team. I try to Rock Polish while my opponent is switching out. Then I begin my sweep. I'm debating over Aqua Tail or Substitute. Aqua Tail would hit bulky ground types hard, but Substitute helps avoid statuses and can help make sweeping easier.