• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

First Team? This is Madness!

moments.

quixotic
  • 3,407
    Posts
    16
    Years
    Ok so I have made a team which happens to be my first team I have constructed. I have quite a bit of experience behind the theory and basics of Competitive Battling but only recently have I actually made a team.. It is made up of UU Pokemon but I battle in OU just to clear things up. It actually works quite well as not many people can predict my next move as easily and most of my opponents have never battled a UU Pokemon.

    THE TEAM
    "image removed""image removed""image removed""image removed""image removed""image removed"


    *pokemonelite2000 image removed*
    DRIFBLIM @ LEFTOVERS
    NATURE : CALM
    ABILITY : AFTERMATH
    EV's : 80 HP // 252 SpDef // 176 Spe
    BATON PASS
    STOCKPILE
    SHADOW BALL
    SUBSTITUTE

    "image removed"
    GRUMPIG @ LEFTOVERS
    NATURE : CALM
    ABILITY : THICK FAT
    EV's : 252 HP // 160 Def // 96 SpDef
    REST
    SLEEP TALK
    CALM MIND
    PSYCHIC

    "image removed"
    STEELIX @ LEFTOVERS
    NATURE : IMPISH
    ABILITY : ROCK HEAD
    EV's : 252 HP // 120 Def // 136 SpDef
    EARTHQUAKE
    STONE EDGE
    STEALTH ROCK
    EXPLOSION

    *pokemonelite2000 image removed*
    BIBAREL @ EXPERT BELT
    NATURE : MODEST
    ABILITY : SIMPLE
    EV's : 6 HP // 252 Spe // 252 SpAtk
    CHARGE BEAM
    ICE BEAM
    SURF
    SUPER FANG

    "image removed"
    DODRIO @ CHOICE BAND
    NATURE : ADAMANT
    ABILITY : EARLY BIRD
    EV's : 6 HP // 252 Atk // 252 Spe
    BRAVE BIRD
    RETURN
    STEEL WING
    PURSUIT

    "image removed"
    SHARPEDO @ LIFE ORB
    NATURE : HASTY
    ABILITY : ROUGH SKIN
    EV's : 76 Atk // 180 SpAtk // 252 Spe
    ICE BEAM
    CRUNCH
    SURF
    EARTHQUAKE

    So that's my team. I will not be replacing Sharpedo cause he is an awesome Mixed Sweeper but everything else is up for swaps.
    I will only recruit UU Pokemon so don't try telling me to add OU/BL Pokemon.
    Also you should probably know that my entire team was destroyed by a Calm Mind Suicune until I sent in Grumpig who was able to stall it to the point where we both ran out of PP. Just so happens that Grumpig was my last Pokemon...

     
    Ok so I have made a team which happens to be my first team I have constructed. I have quite a bit of experience behind the theory and basics of Competitive Battling but only recently have I actually made a team.. It is made up of UU Pokemon but I battle in OU just to clear things up. It actually works quite well as not many people can predict my next move as easily and most of my opponents have never battled a UU Pokemon.

    THE TEAM
    "image removed"*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*


    *pokemonelite2000 image removed*
    DRIFBLIM @ LEFTOVERS
    NATURE : CALM
    ABILITY : AFTERMATH
    EV's : 80 HP // 252 SpDef // 176 Spe
    BATON PASS
    STOCKPILE
    SHADOW BALL
    SUBSTITUTE
    Stockpile does nothing for you here. I get how you want the def/ sp. Def. boost, but it won't help, and you already have substitute. I prefer a Calm Mind/ Substitute/ Baton Pass onto bibarel/ sharpedo.
    "image removed"
    GRUMPIG @ LEFTOVERS
    NATURE : CALM
    ABILITY : THICK FAT
    EV's : 252 HP // 160 Def // 96 SpDef
    REST
    SLEEP TALK
    CALM MIND
    PSYCHIC
    Fine enough.

    "image removed"
    STEELIX @ LEFTOVERS
    NATURE : IMPISH
    ABILITY : ROCK HEAD
    EV's : 252 HP // 120 Def // 136 SpDef
    EARTHQUAKE
    STONE EDGE
    STEALTH ROCK
    EXPLOSION

    Meh, I would switch 16 of those Sp. Def. Evs to Def., but whatever.

    *pokemonelite2000 image removed*
    BIBAREL @ EXPERT BELT
    NATURE : MODEST
    ABILITY : SIMPLE
    EV's : 6 HP // 252 Spe // 252 SpAtk
    CHARGE BEAM
    ICE BEAM
    SURF
    SUPER FANG
    On an Expert Belt set with a normal type, never use a normal type move, you won't get that added boost. Shadow Ball/Superpower >> Super Fang

    "image removed"
    DODRIO @ CHOICE BAND
    NATURE : ADAMANT
    ABILITY : EARLY BIRD
    EV's : 6 HP // 252 Atk // 252 Spe
    BRAVE BIRD
    RETURN
    STEEL WING
    PURSUIT

    You always want intervals of 4, so you only should have 4 EVs for HP, u won't get anything extra from 6.
    "image removed"
    SHARPEDO @ LIFE ORB
    NATURE : HASTY
    ABILITY : ROUGH SKIN
    EV's : 76 Atk // 180 SpAtk // 252 Spe
    ICE BEAM
    CRUNCH
    SURF
    EARTHQUAKE

    Good Enough.

    So that's my team. I will not be replacing Sharpedo cause he is an awesome Mixed Sweeper but everything else is up for swaps.
    I will only recruit UU Pokemon so don't try telling me to add OU/BL Pokemon.
    Also you should probably know that my entire team was destroyed by a Calm Mind Suicune until I sent in Grumpig who was able to stall it to the point where we both ran out of PP. Just so happens that Grumpig was my last Pokemon...
    Here's why, your grumpig is the only pokemon who can resist any of suicunes attacks. My advice to you is to replace bibarel with lanturn, which can effectively wall Suicune.

    Comments in the larger font.
     
    I would say keep Super Fang on Bibarel. It is probably it's most potent damaging move. I personally dislike the idea of ever resorting to Expert Belt, so I might suggest using Leftovers on him after reading your Battle Log (which I enjoyed btw) helping the Baton Bassed Stockpiles even more.
    I'm against using Bibarel as a special sweeper anyway. There are many better options, but I can tell you like the surprise he brings. Not to mention bragging rights that would come with winning by a sweep with him. OWNT BY BIDOOF'S DADDY!!!

    As to you Suicune issue, I would not really even consider it fair. But if you wanted a way to deal with it best, your team does lean a bit more towards Special Attacks, so Volt Tackle Pikachu would put some decent damage on and not be bothered with Calm Mind building up. I highly doubt Pikachu would be able to survive a boosted Surf from Suicune either. You may try Quagsire to help too mainly due to Water Absorb.

    I would offer more help, but I am unfamiliar with UU still and would rather others give you helpful insight.
     
    A few things i see, rest/talk cm grumpig, you have a 3/4 chance to get a phail move :/ not worth it imo.
    Grumpig Likes HP Grass. I would give it Rest / HP grass / CM / Psychic

    Calm Mind on that Drifblim would be better over StockPile. Passing some sp. att boosts and a sub to your pig would be nice no?


    Dodrio is fine, and 6 HP doesn't matter, since the 2 were left as hangover any way.

    I like the sharpedo, but Aqua Jet for some Priority is nice.
     
    Ok so I have made a team which happens to be my first team I have constructed. I have quite a bit of experience behind the theory and basics of Competitive Battling but only recently have I actually made a team.. It is made up of UU Pokemon but I battle in OU just to clear things up. It actually works quite well as not many people can predict my next move as easily and most of my opponents have never battled a UU Pokemon.

    THE TEAM
    "image removed"*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*


    *pokemonelite2000 image removed*
    DRIFBLIM @ Salac Berry
    NATURE : CALM
    ABILITY : Unburden
    EV's : 88 HP // 244 SpDef // 176 Spe
    BATON PASS
    Calm Mind
    SHADOW BALL
    SUBSTITUTE

    If you pass Bibarel two speed boosts (Salac Berry and Unburden boost) and three Calm Minds, he's unstoppable. Bibarel, from Simple, gets +6 Spd and +4 SAtk/SDef from that. Sharpedo would like some speed boosts and SAtk boosts too.

    "image removed"
    GRUMPIG @ LEFTOVERS
    NATURE : CALM
    ABILITY : THICK FAT
    EV's : 252 HP // 160 Def // 96 SpDef
    REST
    SLEEP TALK
    CALM MIND
    PSYCHIC

    "image removed"
    STEELIX @ LEFTOVERS
    NATURE : IMPISH
    ABILITY : ROCK HEAD
    EV's : 252 HP // 120 Def // 136 SpDef More Def and less SDef imo, maybe some Atk too.
    EARTHQUAKE
    STONE EDGE
    STEALTH ROCK
    EXPLOSION

    *pokemonelite2000 image removed*
    BIBAREL @ EXPERT BELT
    NATURE : MODEST
    ABILITY : SIMPLE
    EV's : 6 HP // 252 Spe // 252 SpAtk
    CHARGE BEAM
    ICE BEAM
    SURF
    SUPER FANG

    "image removed"
    DODRIO @ CHOICE BAND
    NATURE : ADAMANT
    ABILITY : EARLY BIRD
    EV's : 6 HP // 252 Atk // 252 Spe
    BRAVE BIRD
    RETURN
    STEEL WING
    PURSUIT

    "image removed"
    SHARPEDO @ LIFE ORB
    NATURE : HASTY
    ABILITY : ROUGH SKIN
    EV's : 76 Atk // 180 SpAtk // 252 Spe
    ICE BEAM
    CRUNCH
    SURF
    EARTHQUAKE

    So that's my team. I will not be replacing Sharpedo cause he is an awesome Mixed Sweeper but everything else is up for swaps.
    I will only recruit UU Pokemon so don't try telling me to add OU/BL Pokemon.
    Also you should probably know that my entire team was destroyed by a Calm Mind Suicune until I sent in Grumpig who was able to stall it to the point where we both ran out of PP. Just so happens that Grumpig was my last Pokemon...


    Obviously you're not going to beat CMCune. Suicune is high OU, so a UU team won't be countering him any time soon. Edits in bold.
     
    On an Expert Belt set with a normal type, never use a normal type move, you won't get that added boost. Shadow Ball/Superpower >> Super Fang

    I'm sorry, I just noticed this. This makes no sense. First off, just because that one move doesn't get coverage, doesn't mean he shouldn't use it. It has STAB. Second, do you know what Super Fang does? Instantly removes half of their HP on the spot, regardless of defense, or even if they resist it. Who cares if it doesn't get a boost.

    Second, You connot pass the boost from Unburden for some reason..
     
    Note to self: go research what super fang does u retard.

    Anyways...

    If you wanted, you could make sharpedo completely physical and take advantage of its high attack. If you do that, Ice Fang>> Ice Beam and Aqua Jet>>> Surf. I think you might want to put Aqua Jet in there anyways for priority.
    Also, your Stealth Rock isn't going to be very effective without someone Phazing ur opponents pokemon around. Try Roar>> Explosion over Steelix
     
    Meh, it's like MixPert. Sur, Avalance (or Ice Pawnch)goes off his stronger stat, but Ice Beam hits what it needs to hit harder. Same with this. Ice Beam hits it's threats harder, much harder than Ice Fang.
     
    Ok so I have made a team which happens to be my first team I have constructed. I have quite a bit of experience behind the theory and basics of Competitive Battling but only recently have I actually made a team.. It is made up of UU Pokemon but I battle in OU just to clear things up. It actually works quite well as not many people can predict my next move as easily and most of my opponents have never battled a UU Pokemon.

    THE TEAM
    "image removed"*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*


    *pokemonelite2000 image removed*
    DRIFBLIM @ LEFTOVERS
    NATURE : CALM
    ABILITY : AFTERMATH
    EV's : 80 HP // 252 SpDef // 176 Spe
    BATON PASS
    STOCKPILE/Calm Mind
    SHADOW BALL
    SUBSTITUTE

    Sub-CMing is, at overall, much more effective than Stockpile/Subbing IMO. You can buff up your Sp.atk and bash things with Shadow Ball, but oddly, after seeing that match in the battle logs, this really your only decent defense vs. Rain Dance Qwilfish.

    "image removed"
    GRUMPIG @ LEFTOVERS
    NATURE : CALM
    ABILITY : THICK FAT
    EV's : 252 HP // 160 Def // 96 SpDef
    REST
    SLEEP TALK/(Secondary attacking move)
    CALM MIND/(Secondary attacking move)
    PSYCHIC

    Cropig? *shot* Well, any physical dark type with Pursuit can checkmate this set. I would at least add some secondary coverage. Even something like HP Bug can help. What makes it troublesome to add is your lack of a cleric, so you can't lose Sleep Talk without taking a major blow. Losing Calm Mind in general hurts too.

    "image removed"
    STEELIX @ LEFTOVERS
    NATURE : IMPISH
    ABILITY : ROCK HEAD
    EV's : 252 HP // 120 Def // 136 SpDef
    EARTHQUAKE
    STONE EDGE
    STEALTH ROCK
    EXPLOSION/Roar

    Steelix gets his job done, and that's what matters. Throwing Roar in there gives you some phazing at least to prevent stat-uppers.

    *pokemonelite2000 image removed*
    BIBAREL @ EXPERT BELT
    NATURE : MODEST
    ABILITY : SIMPLE
    EV's : 6 HP // 252 Spe // 252 SpAtk
    CHARGE BEAM
    ICE BEAM
    SURF
    SUPER FANG

    You could opt for Leftovers > Expert Belt if you'd like, or heck, even something like Wise Glasses, but that's just me. Super Fang is always a fun move when you cut off 50% from something that can't restore health.

    "image removed"
    DODRIO @ CHOICE BAND
    NATURE : ADAMANT
    ABILITY : EARLY BIRD
    EV's : 6 HP // 252 Atk // 252 Spe
    BRAVE BIRD
    RETURN
    STEEL WING
    PURSUIT

    Looks good; quite a shame it lost its physical HP Fighting/Ground.

    "image removed"
    SHARPEDO @ LIFE ORB
    NATURE : HASTY
    ABILITY : ROUGH SKIN
    EV's : 76 Atk // 180 SpAtk // 252 Spe
    ICE BEAM
    CRUNCH
    SURF
    EARTHQUAKE

    Yes, a pretty big menace and wonderful UU Wall breaker. Just don't get touched by any moves, for even a CB Magikarp can OHKO you *spear'd*

    So that's my team. I will not be replacing Sharpedo cause he is an awesome Mixed Sweeper but everything else is up for swaps.
    I will only recruit UU Pokemon so don't try telling me to add OU/BL Pokemon.
    Also you should probably know that my entire team was destroyed by a Calm Mind Suicune until I sent in Grumpig who was able to stall it to the point where we both ran out of PP. Just so happens that Grumpig was my last Pokemon...


    You have no effective water resist (especially physical), so Qwilfish and Rain Dance teams can and potentially will give you a lot of trouble if they stay set up. On a side note, Choice Banded Kabutops in rain can 2HKO all of your team as well. But, back with Qwilfish, seeing as it can explode at a moment's notice, Qwilfish is hard to counter, but if you can predict an explosion and throw in Drifblim or a sturdy rock/steel type, then you're in good hands. Getting a water resist will help you a LOT though. Meganium, Vileplume, just something sturdy. (Vileplume or any non-levitating poison can absorb those Toxic Spikes and give you some thankful removing of them.) As for Kabutops...man, to be honest, nothing can really "counter" it in the rain in the UU department except Quagsire and Poliwrath, resisting Rock and absorbing water, and each hold STAB to take down Kabu. Consider one of these two, but I'm unsure of over what.

    Also, a little FYI on the Super Fang argument. First off, there is no insulting/name-calling. Secondly, Super Fang removes half of the opponent's remaining HP, which, in most terms, is 50%, but yes, cuts off half. Oh yeah, Sims, I think you made an incorrect remark...lol even with STAB, Super Fang does the same. Typo much? ^^
     
    Last edited:
    ABYAY gets >100 cool points for mentioning Vileplume. I second him, and NO sleep Talk on Piggy. Seriously, WHAT are you Talking? Calm Mind? Hoping you'll charge up? Or maybe Psychic, hoping that you'd hit something with it's awful coverage? At least replace Calm Mind. If not, lose Sleep Talk.
     
    I should also mention (Sims gets another 100 points for mentioning my mention of Vileplume, for it opens up for this) that if you pick Vileplume, you'll also have a Cleric, meaning you could definitely go Rest/CM/Psychic/HP Bug, or if you're still wanting Rest-Talk, then use Rest/Sleep Talk/Psychic/HP Bug and make it a special wall. Or...(yet again), if you want the satisfaction of CM/Psychic/HP Bug or Fighting without the Sleeping turns, then your last option is Substitute > Rest with 252HP/20 sp.def/236 speed @ Timid Nature, Leftovers being your key item obviously.
     
    Thanks for the help everyone!
    I will get around to choosing appropriate replacements and stuff when I have time later on.
    Thanks again!
     
    Back
    Top