Frame to custom battle system

Cursed

Godking Ragnarok CXVII
  • 521
    Posts
    20
    Years
    This is my three-part tutorial, I used other people's material, but I hope they don't mind. If they do, I'll delete it and make it from scratch.
    Credit to: Blizzy for fixing it.
    First make a call event called "Battle"
    Then, enter the following code:
    Code:
    loop
    Call event: hero's turn
    If enemy hp = 0
    summon other enemy / end battle
    
    Else Handler
    enemy turn
    If hero hp = 0
    summon other pokemon / return to pokemon center
    Tomorrow:
    Hero's Turn (common event)
     
    Lol, nice tut. I can see how this would help organize the battle system. But breaking it up to much might not be a good idea.
     
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