Mana Lugia
Advocate for Common Sense
- 607
- Posts
- 21
- Years
- Age 38
- I am here.
- Seen Jan 8, 2005
Out of sheer boredom (And a general unwillingness to do work), I booted up my copy of Netbattle, and put together a team, which I took to the servers, compiling a... decent record. Though it has some glaring problems, as I will address in a bit.
Hence, my masterpiece, also known as "Frostweaver's Field Day" (Named as such because he IS going to have one >_>) is unveiled! ... And is prolly a bunch of standards thrown together!
Charizard (M) @ Salac Berry ** Bird
Trait: Blaze
EVs: 60 HP / 252 Atk / 196 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Earthquake
- Hidden Power [Flying]
- Substitute
I had no idea how to start a battle in FRLG, so I took Charizard (Which, btw, is the coolest dragon evar) and start with him. With 312 HP, Salac will activate right after 3 subs, or 1 sub and 1 Belly Drum. (Since 78 is 1/4 of 312, does anyone know if Sub will fail when I use it at 78HP?). Basically, I watch for a decent start, and if I get it, Sub on their switch, Drum on their hit, and Salac smack their butts =) Uh, no idea if this is the standard, but I did come up with it myself before looking at a guide, so even if I copied, I did it unintentionally >=D
Exeggutor (M) @ Leftovers ** Ball
Trait: Chlorophyll
EVs: 108 HP / 148 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Solarbeam
- Sunny Day
- Synthesis
After a good starter was made, I had brain cramps. So I threw in a standard (?) sunnybeamer in Exeggutor. 200 speed, 400 when doubled in light. Considering Explosion over Synthesis, since Blissey refuses to die >.<
Shedinja @ Lum Berry ** Angel
Trait: Wonder Guard
EVs: 252 Atk / 252 Spd / 4 SAtk
Naughty Nature (+Atk, -SDef)
- Protect
- Shadow Ball
- Swords Dance
- Thief
Shedinja is fun to play, actually. Saved me from a lot of standard Heracrosses before, so heh, he's staying. Not sure if I should ditch Thief or Swords dance for Silver wind or Return or something though... Or maybe double edge suicide? :D
Armaldo (F) @ Leftovers ** Bob
Trait: Battle Armor
EVs: 128 HP / 128 Atk / 128 Def / 126 SDef
Adamant Nature (+Atk, -SAtk)
- Protect
- Rapid Spin
- Rock Blast
- Substitute
Suddenly, I was aware that SKARM IS EVIL! So I searched up Rapid spinners, and Armaldo's use in FRLG is down isn't it? Well, either way, he's cool, so he's here. Blast's PP might be a problem, as could this entire set, so meh...
Camerupt (F) @ Leftovers ** Pie
Trait: Magma Armor
EVs: 172 HP / 168 Atk / 168 Def
Naughty Nature (+Atk, -SDef)
- Earthquake
- Hidden Power [Rock]
- Howl
- Overheat
Goofball, friend o mine, used a Camerupt once, and he said it was leet, so I made one too ._. Yes, copycat, so sue me. Considering maybe getting a different ground? But Camerupt scares things :o (Skarm, Jolteon are like "HOLY SHIZ I PISS PANTS" when seeing Came, but only if it has HP, which is like T_T)
Lanturn (F) @ Leftovers ** Fish
Trait: Volt Absorb
EVs: 252 HP / 128 SAtk / 128 SDef
Modest Nature (+SAtk, -Atk)
- Confuse Ray
- Surf
- Thunder Wave
- Thunderbolt
Lanturn has volt absorb :) Anyways, uh... it... PARs things. But dies to toxic T_T
Overall remarks:
- Suicune CAN pwn my team. Lanturn can't last forever, I might need to stick rest on it, but then it's never gonna wake up, IMHO...
- Strong waters pwn my team...
- Toxic pwns my team
- BRN pwns my team
- Sandstorm completely screws my team in the butt
- uh... Stuff kills my team? ._.
Fix away, but uh, preferably explain your fixes as opposed to just chucking standards at me. Standards are boring, it's fun to have thief around :o (**** Shedinja keep stealing Leftovers, blah)
Hence, my masterpiece, also known as "Frostweaver's Field Day" (Named as such because he IS going to have one >_>) is unveiled! ... And is prolly a bunch of standards thrown together!
Charizard (M) @ Salac Berry ** Bird
Trait: Blaze
EVs: 60 HP / 252 Atk / 196 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Earthquake
- Hidden Power [Flying]
- Substitute
I had no idea how to start a battle in FRLG, so I took Charizard (Which, btw, is the coolest dragon evar) and start with him. With 312 HP, Salac will activate right after 3 subs, or 1 sub and 1 Belly Drum. (Since 78 is 1/4 of 312, does anyone know if Sub will fail when I use it at 78HP?). Basically, I watch for a decent start, and if I get it, Sub on their switch, Drum on their hit, and Salac smack their butts =) Uh, no idea if this is the standard, but I did come up with it myself before looking at a guide, so even if I copied, I did it unintentionally >=D
Exeggutor (M) @ Leftovers ** Ball
Trait: Chlorophyll
EVs: 108 HP / 148 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Solarbeam
- Sunny Day
- Synthesis
After a good starter was made, I had brain cramps. So I threw in a standard (?) sunnybeamer in Exeggutor. 200 speed, 400 when doubled in light. Considering Explosion over Synthesis, since Blissey refuses to die >.<
Shedinja @ Lum Berry ** Angel
Trait: Wonder Guard
EVs: 252 Atk / 252 Spd / 4 SAtk
Naughty Nature (+Atk, -SDef)
- Protect
- Shadow Ball
- Swords Dance
- Thief
Shedinja is fun to play, actually. Saved me from a lot of standard Heracrosses before, so heh, he's staying. Not sure if I should ditch Thief or Swords dance for Silver wind or Return or something though... Or maybe double edge suicide? :D
Armaldo (F) @ Leftovers ** Bob
Trait: Battle Armor
EVs: 128 HP / 128 Atk / 128 Def / 126 SDef
Adamant Nature (+Atk, -SAtk)
- Protect
- Rapid Spin
- Rock Blast
- Substitute
Suddenly, I was aware that SKARM IS EVIL! So I searched up Rapid spinners, and Armaldo's use in FRLG is down isn't it? Well, either way, he's cool, so he's here. Blast's PP might be a problem, as could this entire set, so meh...
Camerupt (F) @ Leftovers ** Pie
Trait: Magma Armor
EVs: 172 HP / 168 Atk / 168 Def
Naughty Nature (+Atk, -SDef)
- Earthquake
- Hidden Power [Rock]
- Howl
- Overheat
Goofball, friend o mine, used a Camerupt once, and he said it was leet, so I made one too ._. Yes, copycat, so sue me. Considering maybe getting a different ground? But Camerupt scares things :o (Skarm, Jolteon are like "HOLY SHIZ I PISS PANTS" when seeing Came, but only if it has HP, which is like T_T)
Lanturn (F) @ Leftovers ** Fish
Trait: Volt Absorb
EVs: 252 HP / 128 SAtk / 128 SDef
Modest Nature (+SAtk, -Atk)
- Confuse Ray
- Surf
- Thunder Wave
- Thunderbolt
Lanturn has volt absorb :) Anyways, uh... it... PARs things. But dies to toxic T_T
Overall remarks:
- Suicune CAN pwn my team. Lanturn can't last forever, I might need to stick rest on it, but then it's never gonna wake up, IMHO...
- Strong waters pwn my team...
- Toxic pwns my team
- BRN pwns my team
- Sandstorm completely screws my team in the butt
- uh... Stuff kills my team? ._.
Fix away, but uh, preferably explain your fixes as opposed to just chucking standards at me. Standards are boring, it's fun to have thief around :o (**** Shedinja keep stealing Leftovers, blah)