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[Other Question] Full screen size

  • 38
    Posts
    10
    Years
    • Seen Apr 23, 2025
    Hi, I noticed that my project's full screen size is smaller than other games like shown in the pictures. I'm using Pokemon Sevii Islands, Alabaster and Empyrean as examples assuming these games use essentials 17.2 like my project.
    Spoiler:

    I haven't modified any settings regarding screen resolution in my project it's still like this:
    Code:
    DEFAULTSCREENWIDTH   = 512
    DEFAULTSCREENHEIGHT  = 384
    DEFAULTSCREENZOOM    = 1.0
    FULLSCREENBORDERCROP = false
    BORDERWIDTH          = 80
    BORDERHEIGHT         = 80
    MAPVIEWMODE          = 1
    Even Pokemon Reborn which have the same setting as my project is still bigger in full screen mode but it's made with essentials v16 iirc.
    My question is did these games change the default settings or are they using a script that makes full screen mode bigger? And will I have to remake my maps if I make it look like the other games?
    My project has the same size as the others when I choose medium size in the options the change only happens in full screen.
    Also I don't know if this is relevant but I started my project on a laptop with 1366x768 resolution months ago and now I moved it to another laptop that uses 1920x1080.
     
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