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FireRed hack: Fully functional Old Man Glitch/Missingno.

The Shadow Knight

Roaming Kanto
  • 195
    Posts
    17
    Years
    • Seen Jun 26, 2022
    A lil' ROM hacking project I've been working on that implements the Old Man/MISSINGNO glitch in Fire Red.

    Demonstration video

    v1 has the following features:
    • Copying of encounters from last visited area
    • Copying your Trainer Name as encounter data after getting a capture demonstration from the Old Man
    • Adding MISSINGNO. as a new Pokemon
    • Adding gen 3 native glitches to the encounter list after getting a capture demonstration from the Old Man
    • Corrupting the quantity of the item in the 6th regular item slot and 3rd ball item slot when encountering any of the glitches
    • Changing the encounter music to the legendary encounter theme when encountering any of the glitches
    • Support for levels up to 255

    Download here

    Instructions are provided in the readme file.
     
    Last edited:
    Intriguing.
     
    Love the idea of bringing back the glitches from Gen I. Also, I doubt it's possible, but can you implement the movement delay glitch? Like, when you step in front of a trainer you haven't faced, fly away and the trainer walks up to you, making the game think you're still in battle? I feel like Nintendo may have already corrected that in the engine, but would LOVE to see that in too!
     
    Did you ever do this? I am of a download link. Came here searching for a hack with that and mew glitch
     
    How about adding Ghost type immunity for Psychic types? That's also a particular Gen 1 bug/glitch
     
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