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[Scripting Question] Fusion Evolution

45
Posts
9
Years
  • So, I'm tinkering with the idea of certain pokemon actually fusing together to evolve, like how the pokedex states that slowpoke evolves when a shellder bites it's tail or head. The way I'm trying to do it is by way of the HasInParty coding, but I keep stumbling at removing the needed pokemon (i.e. shellder for slowpoke to become slowking). I just can't put my finger on what the right code is.
     
    Last edited by a moderator:
    32
    Posts
    9
    Years
    • Seen Aug 16, 2016
    this worked for me in a previous version:
    https://www.pokecommunity.com/showthread.php?t=293843

    maybe it could be simpler by using only one custom evo method depending on the form:
    Code:
        # Add code for custom evolution type 4
      when PBEvolution::Custom5
        return poke if pokemon.form>=level
      end
      return -1
    end[CODE]
    
    and change the pokemon PBS to: SLOWBRO,Custom5,1,SLOWKING,Custom5,2
    
    and then don't change the newpkmn.markings and newpkmn.smart but rather the form to 1 or 2, depending on whether it has a kings rock or is above lvl 37...
    
    if you try the new version let me know if it works, because i haven't tested it myself yet being busy with my fakemon...
     
    45
    Posts
    9
    Years
  • this worked for me in a previous version:
    https://www.pokecommunity.com/showthread.php?t=293843

    maybe it could be simpler by using only one custom evo method depending on the form:
    Code:
        # Add code for custom evolution type 4
      when PBEvolution::Custom5
        return poke if pokemon.form>=level
      end
      return -1
    end[CODE]
    
    and change the pokemon PBS to: SLOWBRO,Custom5,1,SLOWKING,Custom5,2
    
    and then don't change the newpkmn.markings and newpkmn.smart but rather the form to 1 or 2, depending on whether it has a kings rock or is above lvl 37...
    
    if you try the new version let me know if it works, because i haven't tested it myself yet being busy with my fakemon...[/QUOTE]
    
    Alrighty, I'll give it a shot, and send ya a message if it works!
     
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