Desert Stream~
Holy Kipper!
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- Seen Jul 15, 2024
Crystal faces off against gold in Part 2!
Story differences: In Crystal, there are a few story differences. Suicune plays a major role, and both legendaries from G/S get involved. I think this is a great way to tie all three games together, and makes it more interesting.
Gold-0, Crystal:1
In crystal, the legendaries have their own battle themes, a feature not present in the past few games.
Gold-0, Crystal:2
The legendary beasts got updated overworld sprites, and it is easier to tell them apart now.
Gold-0, Crystal:3
In Crystal, many swarm pokemon are now found elsewhere, and there are only 3 swarm pokemon. This makes it less annoying to get all the swarm pokemon.
Gold-0, Crystal:4
Crystal also has the Extremespeed Dratini, which is a really nice pokemon.
Gold-0, Crystal:5
Game corner:
I feel like the game corner was better in G/S then it was in Crystal. Many of the game corner pokemon in crystal could be found elsewhere, and weren't worth hours of gaming.
In-Game trades:
Crystal offers a lot more ingame trades, which can give you a much needed type advantage in a gym battle.
Crystal also introduced an egg that hatched a pokemon with Dizzy Punch, an otherwise unobtainable, or very rare move. They also have a high shiny chance.
Gold-1, Crystal: 7
Crystal reused sprites from G/S (Usually the better ones IMO), as well as adding some new sprites. It also was the first game to have animated sprites.
Gold-1, Crystal: 8
You could finally chose your gender in pokemon Crystal version!
Gold-1, Crystal: 9
Crystal changed some maps to make them look better, noticeably burned tower is now actually burnt.
Gold-1, Crystal: 10
Crystal also introduced location headers that appeared whenever you entered a new location. This feature is still used, and makes finding certain pokemon/places much easier.
Gold-1, Crystal: 11
Crystal introduced a lot of features to NPCs. Some NPCs don't approach you, and you need to speak to them to battle, and some trainers now battle at certain times of day.
Gold-1, Crystal: 12
Bugfixes were added to Pokemon Crystal to fix bugs from G/S.
Gold-1, Crystal: 13
Pokemon Crystal introduced the Battle Tower on route 40. It isn't a very popular feature now, but it's better then nothing.
Gold-1, Crystal: 14
Pokemon Crystal introduced move tutors that taught rare and powerful moves.
Gold-1, Crystal: 15
In Cianwood city,there is an NPC that can tell you where a pokemon was caught, and at what level, data that wasn't present in the summary screen at the time.
Gold-1, Crystal: 16
The ruins of Alph were greatly expanded, and now hold useful items and more rooms.
Gold-1, Crystal: 17
Changes were made to the pokegear, and trainers now say different phrases, give out items, and tell you about swarms.
Gold-1, Crystal: 18
A new radio show, Buena's password was added, which gives out certain items.
The department store sometimes holds sales.
You can give Kurt more then one Apricorn of a color at a time.
Gold-1, Crystal: 21
So yeah, crystal is way better.
Story differences: In Crystal, there are a few story differences. Suicune plays a major role, and both legendaries from G/S get involved. I think this is a great way to tie all three games together, and makes it more interesting.
Gold-0, Crystal:1
In crystal, the legendaries have their own battle themes, a feature not present in the past few games.
Gold-0, Crystal:2
The legendary beasts got updated overworld sprites, and it is easier to tell them apart now.
Gold-0, Crystal:3
In Crystal, many swarm pokemon are now found elsewhere, and there are only 3 swarm pokemon. This makes it less annoying to get all the swarm pokemon.
Gold-0, Crystal:4
Crystal also has the Extremespeed Dratini, which is a really nice pokemon.
Gold-0, Crystal:5
Game corner:
I feel like the game corner was better in G/S then it was in Crystal. Many of the game corner pokemon in crystal could be found elsewhere, and weren't worth hours of gaming.
In-Game trades:
Crystal offers a lot more ingame trades, which can give you a much needed type advantage in a gym battle.
Crystal also introduced an egg that hatched a pokemon with Dizzy Punch, an otherwise unobtainable, or very rare move. They also have a high shiny chance.
Gold-1, Crystal: 7
Crystal reused sprites from G/S (Usually the better ones IMO), as well as adding some new sprites. It also was the first game to have animated sprites.
Gold-1, Crystal: 8
You could finally chose your gender in pokemon Crystal version!
Gold-1, Crystal: 9
Crystal changed some maps to make them look better, noticeably burned tower is now actually burnt.
Gold-1, Crystal: 10
Crystal also introduced location headers that appeared whenever you entered a new location. This feature is still used, and makes finding certain pokemon/places much easier.
Gold-1, Crystal: 11
Crystal introduced a lot of features to NPCs. Some NPCs don't approach you, and you need to speak to them to battle, and some trainers now battle at certain times of day.
Gold-1, Crystal: 12
Bugfixes were added to Pokemon Crystal to fix bugs from G/S.
Gold-1, Crystal: 13
Pokemon Crystal introduced the Battle Tower on route 40. It isn't a very popular feature now, but it's better then nothing.
Gold-1, Crystal: 14
Pokemon Crystal introduced move tutors that taught rare and powerful moves.
Gold-1, Crystal: 15
In Cianwood city,there is an NPC that can tell you where a pokemon was caught, and at what level, data that wasn't present in the summary screen at the time.
Gold-1, Crystal: 16
The ruins of Alph were greatly expanded, and now hold useful items and more rooms.
Gold-1, Crystal: 17
Changes were made to the pokegear, and trainers now say different phrases, give out items, and tell you about swarms.
Gold-1, Crystal: 18
A new radio show, Buena's password was added, which gives out certain items.
The department store sometimes holds sales.
You can give Kurt more then one Apricorn of a color at a time.
Gold-1, Crystal: 21
So yeah, crystal is way better.