• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Gen 5 Cut Animation

  • 1,805
    Posts
    8
    Years
    Essentially I have analyzed bmg's gif, broke it down frame by frame, and recreated it in essentials using graphics ripped from the games.

    [PokeCommunity.com] Gen 5 Cut Animation


    All you need to do is install the linked materials here: https://www.mediafire.com/file/0knzjfe3h4asswc/Graphics_for_Cut_anim.zip/file and put the graphics in their appropriate folders.

    Then in your essentials game find a new animation tab, open the graphic there and copy each frame as I have made in the following gif (frame 8 is a copy of 7):

    [PokeCommunity.com] Gen 5 Cut Animation


    your even should look like this. I'm assuming you have your regular cut event set up properly, but all you need to do to have the event activate is to have the pbplayanimation in your event. You can tell it to play a swipey SE too, if you want.

    [PokeCommunity.com] Gen 5 Cut Animation


    Believe it or not, but the Tree character actually disappears; it does not crumble as in the previous generations.
     
    Back
    Top