I don't. It would be overdoing it and ruin Eevee.
Make a new pokemon that evolves into different "species", or one that evolves into different "technique"-users.
Eevee is not a mutant or something.
Eevee is a normal pet gaining full "elemental" powers.
Not "evolves into everything you can imagine"
hmpf :P
Dream on if you want, just saying that I seriously doubt there will ever be more from the looks of it. Glaceon and Leafeon pretty much covered the last appropriate types for this.
On-topic:
I want the pokeradar back. And working on water/in caves.
There is basically two kinds of approaches they used till now.
A. Fresh start (Kanto,Hoenn,Unova)
B. Complimentary/Expansion (Johto, Sinnoh)
Kanto was a completely fresh start obviously, since it started the franchise.
Johto was an extension of Kanto.
It was right next to it, still mostly populated by Kanto pokemon.
While there were some new faces in the common wild, generation 2 was mostly special, hidden pokemon.
In other words, if you just run through Johto a bit, 90% of what you meet is genI.
If you want to see new pokemon you have to check special places, like
-headbutting trees
-fishing
-play in the morning/at night
-hatch eggs, breed
-try new evolutionary items
-collect phone numbers to get calls about rare swarms
so it is a like an extra round to Kanto. Its more of the same unless you search hard enough.
Hoenn wanted to do a new take, doing what Johto did not. Introducing tons of new "common" pokemon. It still relied on many old pokemon to fill average encounters. But it added plenty of exotic places. And that's where it shined and where most of the interesting type combinations and usually rare features were used on common pokemon. It explored where the limits were, and how diverse pokemon can get.
That's why I call generation III the "exotic" fresh start.
Sinnoh.
In a nutshell, it is the same approach as Johto, but on steroids.
Johto built on Kanto, Sinnoh built on everything before it.
They laid out one bigass region, filled it with many pokemon from all past regions, and the new ones... guess what
-honeytrees
-hatching eggs, or encountering babies in the wild
-new evolutionary items
-rare in marsh
-or even have to catch Unown for it to appear in a single cave (Hippopotas)
Unova. The actual real fresh start.
With Sinnoh having gone berserk and evolving everyone and their mother, it was the perfect time to go faaaaaar away, and forget every single one of the ~500 pokemon you ever saw.... until BW2 I guess lol. Since that was a too big culture-shock for veterans.
I loved every single one of these approaches and it all fits together nicely.
At first I thought the next generation will be an extension of Unova, but I realised as time passed on, that Unova is much better thought through and rounded up. It can stand on its own feet, and has barely anything to evolve or breed. And especially story-wise, BW2 will wrap it up to a nice radical package.
Following the pattern... the next thing up would be another extension. Maybe like Sinnoh. With everything from everywhere, evolving several pokemon of all generations..
but somehow I doubt it.
I'm confident something interesting is ahead.
What I would personally do, is a mix.
A mix of approach B and a Hoenn revisit.
Meaning. You go to Hoenn again, but more than a decade has passed since the events of RSE. Several new locations, many locations have changed. The core places would still resemble themselves to unleash the power of nostalgia regardless of it being a fully new adventure.
Meeting old people, new people. You get the idea.
New pokemon? Yes. But say ~70. More like GSC.
All the new ones are hidden in newly discovered places and through methods similar to Headbutt/Honey-trees, at previously inaccessible diving spots, also with a big focus on
deep sea fauna,
and underground caves.
maybe there was more than just one mushroom and nut in Petalburg woods?
It would also evolve some pokemon or give them alt. evolutions, but in a smaller pace ala Johto.
Of course more explanations regarding the golems.. a few more legendaries even. A creepy underground trio perhaps...
I have specific ideas for more plot legendaries to fit Hoenn... it was all about weather. The main legends caused permanent sunshine and rain. Or stopped it alltogether. But there is more than those two kinds of weather in the pokemon games. Which were given to Tyranitar and Abomasnow before making their debut on a legendary.
What if the Hoenn desert started to travel around a bit? What if that mysterious source of the cold cave below the Shoal cave holds a secret? Might Maxie/Archies sons be inspired by their fathers tales, do some research and find out about some less known deeper legend of Hoenn? Would they create new villainous teams?
Ba dum tsssss.
RIP boring remakes.
If they really did that, these would be the new stages I'd wanna see (of course better than my fakemon D:):
Make a new pokemon that evolves into different "species", or one that evolves into different "technique"-users.
Eevee is not a mutant or something.
Eevee is a normal pet gaining full "elemental" powers.
Not "evolves into everything you can imagine"
hmpf :P
Dream on if you want, just saying that I seriously doubt there will ever be more from the looks of it. Glaceon and Leafeon pretty much covered the last appropriate types for this.
On-topic:
I want the pokeradar back. And working on water/in caves.
There is basically two kinds of approaches they used till now.
A. Fresh start (Kanto,Hoenn,Unova)
B. Complimentary/Expansion (Johto, Sinnoh)
Kanto was a completely fresh start obviously, since it started the franchise.
Johto was an extension of Kanto.
It was right next to it, still mostly populated by Kanto pokemon.
While there were some new faces in the common wild, generation 2 was mostly special, hidden pokemon.
In other words, if you just run through Johto a bit, 90% of what you meet is genI.
If you want to see new pokemon you have to check special places, like
-headbutting trees
-fishing
-play in the morning/at night
-hatch eggs, breed
-try new evolutionary items
-collect phone numbers to get calls about rare swarms
so it is a like an extra round to Kanto. Its more of the same unless you search hard enough.
Hoenn wanted to do a new take, doing what Johto did not. Introducing tons of new "common" pokemon. It still relied on many old pokemon to fill average encounters. But it added plenty of exotic places. And that's where it shined and where most of the interesting type combinations and usually rare features were used on common pokemon. It explored where the limits were, and how diverse pokemon can get.
That's why I call generation III the "exotic" fresh start.
Sinnoh.
In a nutshell, it is the same approach as Johto, but on steroids.
Johto built on Kanto, Sinnoh built on everything before it.
They laid out one bigass region, filled it with many pokemon from all past regions, and the new ones... guess what
-honeytrees
-hatching eggs, or encountering babies in the wild
-new evolutionary items
-rare in marsh
-or even have to catch Unown for it to appear in a single cave (Hippopotas)
Unova. The actual real fresh start.
With Sinnoh having gone berserk and evolving everyone and their mother, it was the perfect time to go faaaaaar away, and forget every single one of the ~500 pokemon you ever saw.... until BW2 I guess lol. Since that was a too big culture-shock for veterans.
I loved every single one of these approaches and it all fits together nicely.
At first I thought the next generation will be an extension of Unova, but I realised as time passed on, that Unova is much better thought through and rounded up. It can stand on its own feet, and has barely anything to evolve or breed. And especially story-wise, BW2 will wrap it up to a nice radical package.
Following the pattern... the next thing up would be another extension. Maybe like Sinnoh. With everything from everywhere, evolving several pokemon of all generations..
but somehow I doubt it.
I'm confident something interesting is ahead.
What I would personally do, is a mix.
A mix of approach B and a Hoenn revisit.
Meaning. You go to Hoenn again, but more than a decade has passed since the events of RSE. Several new locations, many locations have changed. The core places would still resemble themselves to unleash the power of nostalgia regardless of it being a fully new adventure.
Meeting old people, new people. You get the idea.
New pokemon? Yes. But say ~70. More like GSC.
All the new ones are hidden in newly discovered places and through methods similar to Headbutt/Honey-trees, at previously inaccessible diving spots, also with a big focus on
deep sea fauna,
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th01.deviantart.net/fs70/150/i/2012/028/9/f/100_asterupt_by_saiph_charon-d335fi8.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th07.deviantart.net/fs70/150/i/2012/125/4/6/119_sharkat_by_saiph_charon-d4xu0iw.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th06.deviantart.net/fs70/150/i/2012/028/8/0/096_squiridoo_by_saiph_charon-d37n062.png)
and underground caves.
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th00.deviantart.net/fs70/150/i/2012/028/1/5/017_vermiquake_by_saiph_charon-d4ncsec.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th03.deviantart.net/fs70/150/i/2012/028/5/8/025_vampounce_by_saiph_charon-d2b6klj.png)
maybe there was more than just one mushroom and nut in Petalburg woods?
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th06.deviantart.net/fs70/150/i/2012/125/2/a/043_sporecerer_by_saiph_charon-d4vbffo.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th06.deviantart.net/fs71/150/i/2012/028/2/a/049_nuchest_by_saiph_charon-d2fog1u.png)
It would also evolve some pokemon or give them alt. evolutions, but in a smaller pace ala Johto.
Of course more explanations regarding the golems.. a few more legendaries even. A creepy underground trio perhaps...
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th02.deviantart.net/fs71/150/i/2012/028/2/c/145_gaiairas_by_saiph_charon-d39js0b.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th05.deviantart.net/fs71/150/i/2012/028/0/6/146_venemiras_by_saiph_charon-d3df7v9.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th09.deviantart.net/fs71/150/i/2012/028/a/9/147_malumiras_by_saiph_charon-d3dg6b5.png)
I have specific ideas for more plot legendaries to fit Hoenn... it was all about weather. The main legends caused permanent sunshine and rain. Or stopped it alltogether. But there is more than those two kinds of weather in the pokemon games. Which were given to Tyranitar and Abomasnow before making their debut on a legendary.
What if the Hoenn desert started to travel around a bit? What if that mysterious source of the cold cave below the Shoal cave holds a secret? Might Maxie/Archies sons be inspired by their fathers tales, do some research and find out about some less known deeper legend of Hoenn? Would they create new villainous teams?
Ba dum tsssss.
RIP boring remakes.
If they really did that, these would be the new stages I'd wanna see (of course better than my fakemon D:):
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th08.deviantart.net/fs70/150/i/2012/028/9/5/116_torboil_by_saiph_charon-d3cexfp.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th07.deviantart.net/fs70/150/i/2012/028/a/5/089_roosteel_by_saiph_charon-d3cerl6.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th09.deviantart.net/fs70/150/i/2012/028/2/d/047_frutius_by_saiph_charon-d2f5wiy.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th03.deviantart.net/fs70/150/i/2012/028/3/1/079_cadoom_by_saiph_charon-d3caq84.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th03.deviantart.net/fs71/150/i/2012/028/2/b/750_shorqute_by_saiph_charon-d3efds1.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th01.deviantart.net/fs71/150/i/2012/125/6/a/846_krushlion_by_saiph_charon-d4t0npq.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th06.deviantart.net/fs70/150/i/2012/028/2/6/759_fritenette_by_saiph_charon-d3egijw.png)
![[PokeCommunity.com] Generation VI [PokeCommunity.com] Generation VI](https://th01.deviantart.net/fs70/150/i/2012/028/e/d/760_lovrine_by_saiph_charon-d4lja5w.png)
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