Pokedra
Retired
- 1,661
- Posts
- 16
- Years
- Seen Aug 21, 2016
Introduction
I recently took a short break from battling, I still went on Shoddy and all but I rarely battled and haven't really been keeping up to date so now that I have some time on my hands I decided to build a new team and start battling more often.
I recently took a short break from battling, I still went on Shoddy and all but I rarely battled and haven't really been keeping up to date so now that I have some time on my hands I decided to build a new team and start battling more often.
Team Overview
*image removed*
Team In-Depth
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://www.dragonflycave.com/plsprites-frame1/392m.png)
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://www.dragonflycave.com/plsprites-frame1/380f.png)
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://www.dragonflycave.com/plsprites-frame1/233m.png)
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://www.dragonflycave.com/plsprites-frame1/448m.png)
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://www.dragonflycave.com/plsprites-frame1/373m.png)
Team In-Depth
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://www.legendarypokemon.net/images/dp_artwork/392.png)
Infernape @ Focus Sash
Ability: Blaze
EVs: 64 Atk / 252 SpA / 192 Spe
Naive Nature (-SpDef, +Spd)
→Fake Out
→Stealth Rock
→Fire Blast
→Close Combat
Comments : LeadApe rarely fails to get the rocks up, Fake out destroys the Sashes of Pokemon like Azelf and Aerodactyl. Close Combat/Fire Blast provides a STAB combo that can let him deal some damage. I'm considering going with Encore over Close Combat/Fake Out maybe but I'm not so sure at the moment.
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://i281.photobucket.com/albums/kk235/Lucario17/Pokemon%20Art/Latias.png)
Latias @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (-Atk, +Spd)
→Draco Meteor
→Surf
→HP Fire / Thunderbolt
→Trick
Comments : SpecsLatias fits reasonably well into this team, it can switch in without fear on any ground attacks aimed at Infernape as well as Water attacks usually. Specs Draco Meteor hurts anything that doesn't resist it. HP Fire is its main weapon against Steel-types like Scizor. Surf is mainly for Tyranitar as its one of Latias's main problems, if I can hit it in on the switch-in I can beat it but in most cases I lose. Trick is mainly for Blissey, Tricking Specs onto it hurts its walling capabilites alot.
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://www.pokebip.com/pokemon/pokedex/images/sugimori/233.png)
Porygon-2 @ Leftovers
Ability: Trace
EVs: 252 HP / 216 Def / 40 SpA
Bold Nature (-Atk, +Def)
→Thunderbolt
→Ice Beam
→Recover
→Thunder Wave
Comments : I needed someone that handles both Mence and Gyarados and I turned to this little thing. With Trace he turns their own abilities against them while he hits their 4x weakness. He's also useful for using switching in on Vaporeon and Heatran absorbing their STAB attacks. He also provides paralysis support.
*image removed*
Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature (+Spe, -SpAtk)
→Swords Dance
→Ice Punch
→Close Combat
→Extremespeed
Comments : SDLuke is a monster, after an SD he can deal alot of damage. I can rely on him to take Ice Shards aimed at Latias usually but mostly he comes in after something has died. I went Jolly to get the jump on neutral base 100's.
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://archives.bulbagarden.net/w/upload/c/cd/121Starmie.png)
Starmie @ Light Clay
Ability: Natural Cure
EVs: 252 HP / 200 Def / 56 Spe
Bold Nature (+Def, -Atk)
→Reflect
→Surf
→Recover
→Light Screen
Comments : I need something that could take Water-attacks aimed at Infernape reasonably well and also a Fighting resist. Starmie came to mind and I decided to run the Support set with Light Screen added in. 56 Speed EV's allow him to outrun base neutral 90's, the rest was poured into defenses so he took hits better. He sets up dual screens to make it easier for Lucario to set up as well as generally helping the team out.
![[PokeCommunity.com] Getting Back Into Battling(OU RMT) [PokeCommunity.com] Getting Back Into Battling(OU RMT)](https://archives.bulbagarden.net/w/upload/4/41/373Salamence.png)
Salamence @ Life Orb
Ability: Intimidate
EVs: 80 Atk / 252 SpAtk / 176 Spe
Rash Nature (+SpAtk, -SpD)
→Brick Break
→Fire Blast
→Draco Meteor
→Roost
Comments : Salamence is my wall-breaker, this team doesn't fare too well against stall and I needed a good mixed sweeper and he came to mind. He can switch in on any Ground attacks aimed at Infernape and Lucario easily and he packs one hell of a punch. 176 Speed EV's allow him to beat Base 90's.
Changes
-Added in Salamence over Scizor.
-Added in Salamence over Scizor.
Conclusion
I feel this team is better my last horrible attempt at a team(Team Rampagers), it relies on resistances and some prediction. Tear it apart.
I feel this team is better my last horrible attempt at a team(Team Rampagers), it relies on resistances and some prediction. Tear it apart.
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