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[Scripting Question] Getting move data from a TM

Franzo

Developing something...
  • 95
    Posts
    16
    Years
    So as far as I know with Essentials you can get the move name of a TM like this.
    Code:
    machine=$ItemData[PBItems::TM01][9]
    movename=PBMoves.getName(machine)
    How would I go about getting other move data (type, category, power) for a TM?
     

    Telemetius

    Tele*
  • 267
    Posts
    9
    Years
    Digging a bit in the code I found this, maybe it can help you:
    Code:
    def initialize(battle,move)
        @id = move.id
        @battle = battle
        @name = PBMoves.getName(id)   # Get the move's name
        # Get data on the move
        [COLOR="Blue"]movedata = PBMoveData.new(id)[/COLOR]
        [COLOR="Red"]@function   = movedata.function
        @basedamage = movedata.basedamage
        @type       = movedata.type
        @accuracy   = movedata.accuracy
        @addlEffect = movedata.addlEffect
        @target     = movedata.target
        @priority   = movedata.priority
        @flags      = movedata.flags
        @category   = movedata.category
        @thismove   = move
        @pp         = move.pp[/COLOR]   # Can be changed with Mimic/Transform
        @powerboost = false   # For Aerilate, Pixilate, Refrigerate
      end
     

    Franzo

    Developing something...
  • 95
    Posts
    16
    Years
    Yeah, I saw that code but I'm not sure how I'd get the moves ID number.
     

    Telemetius

    Tele*
  • 267
    Posts
    9
    Years
    If using:

    Code:
    machine=$ItemData[PBItems::TM01][9]
    movename=PBMoves.getName(machine)

    you get the TM's name, you can also try for example:

    Code:
    machine=$ItemData[PBItems::TM01][9]
    movedata = PBMoveData.new(machine)
    type       = movedata.type

    If you add
    Code:
    p type
    it prints 17 which I assume is the type of the move Hone Claws "Dark".

    If you open your pbs file "tm" you can see how hone claws is the first TM.
     
    Last edited:
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