Alter Ego
that evil mod from hell
- 5,750
- Posts
- 19
- Years
- Age 37
- Touhou land, grazing danmaku all the way
- Seen Aug 8, 2010
Yeah, me bugging you guys with an SC deck again. It's an old banlist, hence the presence of Ring, Graceful, CotH and Last Will. Feel free to make suggestions and I'll see if the card library is feeling compliant. XD
So yes, it's a basic recruiter strategy with a Skill Drain twist to shut down any pesky effect monsters who feel like meddling. Basic gist is that I - thanks to my removal effects - will get to poke my opponent with direct attacks while any attack they mount has to go through 1400 points of recruiter. Both Rat and Tomato also lead to a one-for-one tradeoff type monster, so I'm packing plenty of (SD-defiant) monster removal here with triple bottomless to hit anything that could be too big for me to handle, and the Vamps are there for their staying power because the rest of the deck doesn't really getting hit by removal effects...at all. :< Given the amount of viable targets, Creature Swap and Last Will shouldn't really require explanation, should they? No, they shouldn't. I'm considering dropping Fusilier, but then I do need my big beatstick to press over stuff from time to time, so I dunno'. >.< Suggestions?
Monsters (20)
2x Cyber Dragon
2x Exiled Force
2x Fusilier Dragon, the Dual-Mode Beast
3x Giant Rat
3x Mystic Tomato
3x Newdoria
2x Pyramid Turtle
1x Sangan
2x Vampire Lord
Spells (9)
1x Brain Control
2x Creature Swap
1x Graceful Charity
1x Heavy Storm
1x Last Will
1x Lightning Vortex
1x Mystical Space Typhoon
1x Premature Burial
Traps (13)
3x Bottomless Trap Hole
1x Call of the Haunted
1x Mirror Force
1x Ring of Destruction
3x Skill Drain
3x Solemn Judgment
1x Torrential Tribute
So yes, it's a basic recruiter strategy with a Skill Drain twist to shut down any pesky effect monsters who feel like meddling. Basic gist is that I - thanks to my removal effects - will get to poke my opponent with direct attacks while any attack they mount has to go through 1400 points of recruiter. Both Rat and Tomato also lead to a one-for-one tradeoff type monster, so I'm packing plenty of (SD-defiant) monster removal here with triple bottomless to hit anything that could be too big for me to handle, and the Vamps are there for their staying power because the rest of the deck doesn't really getting hit by removal effects...at all. :< Given the amount of viable targets, Creature Swap and Last Will shouldn't really require explanation, should they? No, they shouldn't. I'm considering dropping Fusilier, but then I do need my big beatstick to press over stuff from time to time, so I dunno'. >.< Suggestions?
Monsters (20)
2x Cyber Dragon
2x Exiled Force
2x Fusilier Dragon, the Dual-Mode Beast
3x Giant Rat
3x Mystic Tomato
3x Newdoria
2x Pyramid Turtle
1x Sangan
2x Vampire Lord
Spells (9)
1x Brain Control
2x Creature Swap
1x Graceful Charity
1x Heavy Storm
1x Last Will
1x Lightning Vortex
1x Mystical Space Typhoon
1x Premature Burial
Traps (13)
3x Bottomless Trap Hole
1x Call of the Haunted
1x Mirror Force
1x Ring of Destruction
3x Skill Drain
3x Solemn Judgment
1x Torrential Tribute