Lordpenguin
Pokémon: Lodestone
- 244
- Posts
- 18
- Years
- Seen Apr 5, 2012
.doc attached.
Not much to say really. This isn't finished, I just want some thoughts.
It is supposed to be a gritty realism-based pokemon universe. Things that are byproducts from being a game I tried to eliminate, such as (so far) types, levels, turn-based formal 'battles', 'moves' and instant evolution.
Thanks for comments
EDIT: (I know it is a bit cheesy, you know, what with kid starting pokemon journey and all, but i'm trying to do a same-but-different thing here.)
Not much to say really. This isn't finished, I just want some thoughts.
It is supposed to be a gritty realism-based pokemon universe. Things that are byproducts from being a game I tried to eliminate, such as (so far) types, levels, turn-based formal 'battles', 'moves' and instant evolution.
Thanks for comments
EDIT: (I know it is a bit cheesy, you know, what with kid starting pokemon journey and all, but i'm trying to do a same-but-different thing here.)