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Lordpenguin

Pokémon: Lodestone
  • 244
    Posts
    19
    Years
    • Seen Apr 5, 2012
    .doc attached.

    Not much to say really. This isn't finished, I just want some thoughts.
    It is supposed to be a gritty realism-based pokemon universe. Things that are byproducts from being a game I tried to eliminate, such as (so far) types, levels, turn-based formal 'battles', 'moves' and instant evolution.

    Thanks for comments

    EDIT: (I know it is a bit cheesy, you know, what with kid starting pokemon journey and all, but i'm trying to do a same-but-different thing here.)
     
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