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Guide To Little Cup & LC Threat List

.Aero

Tell Me I'm A Screwed Up Mess
1,767
Posts
16
Years
  • DO NOT POST IN THIS THREAD UNTIL I ANNOUNCE THAT IT'S OK


    -- Insert cool banner here --

    Introduction: What is Little Cup?

    Little Cup (abbreviated "LC") is a play style introduced by Pokémon Stadium 2 and involves battling base stage pokemon at level 5 with each other. It has, inherently, been adopted by the competitive community and was formed into its own metagame. The same rule set applies, meaning that the pokemon must be in its base form (un-evolved formed) and must be able to evolve. The level 5 cap is also maintained and raises some limitations that exist within LC. The Pokémons' movesets and EVs are heavily restricted in this metagame due to the level cap. Certain moves that are normally viable on Pokémon through level up sometimes aren't available to Pokémon in the LC tier.

    This guide will outline specifics of Little Cup, explain the mechanics that make it different from its big brothers, and include a threat list providing sets of the most common and threatening pokemon that require preparing for while making teams. The threat list will also offer common strategies for beating each of the pokemon listed.

    Note that the guide is still undergoing changes constantly and will be updated periodically with new sections, better formatting, etc. Until then, bear with me. :3

    Why Play Little Cup

    You probably don't want to play because you're wondering how a metagame where the Pokémon are so limited and have such low levels could possibly be any fun. But on the contrary it's a very entertaining metagame. It's fast-paced in older generations and, due to Generation 5 and the introduction of the Eviolilte and some great wall Pokémon, has become more balanced since the release of Black and White. Maybe some of your favorite Pokémon are base stage Pokémon, making them competitively useless and you want to play a metagame where they're actually decent. It's also a change of pace from the traditional metagame and can help those who get bored with OU or UU or whatever a fresh feeling and keep them in the competitive loop without taking a complete hiatus from battling. On top of everything else, very few people play it, and thus can lead you to great success due to the small player base (if this guide becomes successful however, I certainly hope that the user base expands).

    Playing Little Cup: Limitations & Mechanics

    Here I will flesh out the limitations that exist within LC, as well as describe some of the mechanics that are very important for deciding spreads and movesets on pokemon.

    As previously stated, the level 5 cap creates some limits on what the pokemon can, and cannot do. Certain moves cannot be learned prior to reaching level 5. However, level up moves can be passed on through breeding in all pokemon except genderless pokemon. So if you're deciding on moves for an LC pokemon, and it's genderless, all level up moves that do not appear on the egg move or TM/HM list are unavailable to them. Tutor moves also pose a problem in conjunction with egg moves. Some egg moves are learned in only in later generations, and previous generation move tutor moves aren't legal with these new egg moves. In other words, if a pokemon can learn Superpower through a Gen 4 move tutor, but can only learn Brave Bird through an egg move in Gen 5, the two moves cannot be used together.

    EVs are also a hassle, but have been simplified because of PO. I'll explain the simplified version later, as I wish to explain how I, as well as other LC players used to decide upon EV spreads. First thing to know about the EV spread is that the standard 252 / 252 / 4 spreads are generally extremely wasteful on all LC pokemon. This is because the EVs are distributed throughout all levels until reaching 100. But since you're capped at level 5, the EVs don't always show up. To determine how many EVs should be invested in a stat, this table, thanks to Smogon, shows how much to invest in a stat for each new stat point.

    • 3 - 12/92/172/252 EVs
    • 4 - 4/84/164/244 EVs
    • 5 - 76/156/236 EVs
    • 6 - 68/148/228 EVs
    • 7 - 60/140/220 EVs
    • 8 - 52/132/212 EVs
    • 9 - 44/124/204 EVs
    • 0 - 36/116/196 EVs
    • 1 - 28/108/188 EVs
    • 2 - 20/100/180 EVs

    The first number (i.e. 3) is the ones digit of the Pokémon's base stat. If the Pokémon's base stat is 53 for example, to raise the stat by one point, you invest 12 EVs. To raise the stat two points, it's 92 EVs, and so on. Now this isn't very effective because you always have to know the Pokémon's base stat, which is hard to get the hang of in some cases. Then you have to be able to match up the number of EVs to invest with that specific base stat. You can download a lovely program for simplifying this process here, but I'm going to explain the easier method of investing EVs.

    Pokémon Online's EV investment setup creates the easiest way of investing EVs without having to rely on premade sets found on Smogon or in the threat list below (which actually takes the Smogon sets). PO has a slider bar for EVs, and if you set the Pokémon's level to 5, and slide the bar, you can determine what the maximum stat possible is and make the EV investment at the point at which the stat changes. This saves a lot of time and makes devising your own sets much easier (and devising your own LC sets is half the fun of the metagame).

    Ban List

    Just like any other metagame, LC also contains a ban list that even includes items and abilities that are too powerful and game breaking. This list constantly changes and more may be added after suspect voting is finished at smogon (the current suspect list includes Drought Vulpix, Meditite, and Misdreavus). Complex bans may eventually arise with the Vulpix suspect.

    Murkrow
    Scyther
    Sneasel
    Tangela
    Vulpix
    Yanma
    Berry Juice - Item
    Moody - Ability
     
    Last edited:

    .Aero

    Tell Me I'm A Screwed Up Mess
    1,767
    Posts
    16
    Years
  • 63.png
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    [alink id=Carvanha]
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    [alink id=Chinchou]
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    [alink id=Dwebble]
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    [alink id=Ferroseed]
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    [/alink id]
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    [alink id=Gligar]
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    [alink id=Meditite]
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    [/alink id]
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    [alink id=Mienfoo]
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    [/alink id][alink id=Misdreavus]
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    [alink id=Scraggy]
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    [/alink id]
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    [alink id=Slowpoke]
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    [a id]Carvanha[/a id]
    318.png

    -- Carvanha --
    Description

    Physical Attacker
    Carvanha@Life Orb
    Adamant Nature [+Atk; -SpA]
    Ability: Speed Boost
    EVs: 196 Atk / 36 Def / 36 SpD / 236 Spe
    - Waterfall
    - Crunch
    - Aqua Jet
    - Protect

    Mixed Attacker
    Carvanha@Life Orb
    Rash Nature [+SpA; -SpD]
    Ability: Speed Boost
    EVs: 120 Atk / 240 SpA / 36 SpD / 80 Spe
    - Hydro Pump
    - Crunch
    - Hidden Power [Fire]
    - Protect / Substitute

    [a id]Chinchou[/a id]
    170.png

    -- Chinchou --
    Description

    Chinchou@Item
    Nature [+; -]
    Ability: Volt Absorb
    EVs:
    -
    -
    -
    -

    [a id]Dwebble[/a id]
    557.png

    -- Dwebble --
    Description

    Lead
    Dwebble@Oran Berry
    Jolly Nature [+Spe; -SpA]
    Ability: Sturdy
    EVs: 36 HP / 236 Atk / 236 Spe
    - Rock Blast
    - Earthquake / X-Scissor
    - Stealth Rock
    - Spikes

    Shell Smash
    Dwebble@Oran Berry
    Adamant Nature [+Atk; -SpA]
    Ability: Sturdy
    EVs: 36 HP / 236 Atk / 236 Spe
    - Shell Smash
    - Stone Edge / Rock Blast
    - Earthquake
    - X-Scissor / Bug Bite

    [a id]Ferroseed[/a id]
    597.png

    -- Ferroseed --
    Description

    Spiker
    Ferroseed@Eviolite / Oran Berry / Shed Shell
    Sassy Nature [+SpD; -Spe]
    Ability: Iron Barbs
    EVs: 84 HP / 36 Atk / 188 Def / 148 SpD
    - Spikes
    - Leech Seed / Stealth Rock / Thunder Wave
    - Gyro Ball
    - Protect / Bullet Seed

    [a id]Gligar[/a id]
    207.png

    -- Gligar --
    Gligar possesses many great assets that make him an ideal pokemon for the Little Cup metagame. With his excellent defense stat, paired with the boosting power of the Eviolite makes for a formidable physical wall that's fantastic in this Fighting-type dominated tier. He's also hindered by his 4x weakness to Ice-type moves, however, and thus should be weary of any Pokémon that may carry such a move. He's also a decent sweeper as well with a speed stat that's only outrun by very few, unboosted pokemon.

    Support
    Gligar@Eviolite
    Jolly Nature [+Spe; -SpA]
    Ability: Sand Veil
    EVs: 76 HP / 76 Def / 76 SpD / 236 Spe
    - Stealth Rock
    - Earthquake
    - Roost
    - U-Turn / Taunt / Toxic

    Bulky Swords Dancer
    Gligar@Eviolite / Oran Berry
    Jolly Nature [+Spe; -SpA]
    Ability: Sand Veil
    EVs: 156 Atk / 76 Def / 236 Spe
    - Swords Dance
    - Earthquake
    - Aerial Ace / Acrobatics
    - Roost / Taunt

    Offensive Swords Dancer
    Gligar@Life Orb
    Jolly Nature [+Spe; -SpA]
    Ability: Sand Veil
    EVs: 236 Atk / 236 Spe
    - Swords Dance
    - Earthquake
    - Aerial Ace / Stone Edge
    - Aqua Tail

    Rock Polish
    Gligar@Eviolite / Life Orb
    Adamant Nature [+Atk; -SpA]
    Ability: Sand Veil
    EVs: 156 HP / 252 Atk / 76 SpD
    - Rock Polish
    - Earthquake
    - Aerial Ace / Stone Edge
    - Roost / Aqua Tail

    Choice Scarf
    Gligar@Choice Scarf
    Jolly Nature [+Spe; -SpA]
    Ability: Sand Veil
    EVs: 236 Atk / 236 Spe
    - Earthquake
    - Aerial Ace
    - Stone Edge / Aqua Tail
    - U-Turn

    Baton Pass
    Gligar@Eviolite
    Jolly Nature [+Spe; -SpA]
    EVs: 76 HP / 76 Def / 76 SpD / 236 Spe
    - Baton Pass
    - Swords Dance / Rock Polish
    - Substitute
    - Taunt / Roost

    Toxic Staller
    Gligar@Eviolite
    Jolly Nature [Spe; -SpA]
    EVs: 76 HP / 76 Def / 76 SpD / 236 Spe
    - Toxic
    - Roost
    - Substitute / Taunt
    - Earthquake / Aerial Ace

    [a id]Meditite[/a id]
    307.png

    -- Meditite --
    Description

    Priority Sweeper
    Meditite@Life Orb
    Adamant [+Atk; -SpA]
    Ability: Pure Power
    EVs: 196 Atk / 76 Def / 196 Spe
    - Fake Out
    - Bullet Punch
    - Brick Break / Hi Jump Kick
    - Ice Punch / Zen Headbutt

    Choice Scarf
    Meditite@Choice Scarf
    Adamant [+Atk; -SpA] or Jolly [+Spe; -SpA]
    Ability: Pure Power
    EVs: 196 Atk / 76 Def / 196 Spe
    - Hi Jump Kick / Brick Break
    - Psycho Cut / Zen Headbutt
    - Ice Punch
    - ThunderPunch

    Bulk Up
    Meditite@Life Orb / Oran Berry
    Adamant [+Atk; -SpA] or Jolly [+Spe; -SpA]
    Ability: Pure Power
    EVs: 196 Atk / 76 Def / 196 Spe
    - Bulk Up
    - Bullet Punch
    - Brick Break / Hi Jump Kick
    - Return / Zen Headbutt

    [a id]Mienfoo[/a id]
    619.png

    -- Mienfoo --
    Description

    Set Name
    Mienfoo@Item
    Nature [+; -]
    Ability: Regenerator
    EVs:
    -
    -
    -
    -

    [a id]Misdreavus[/a id]
    200.png

    -- Misdreavus --
    Description

    SubSneak
    Misdreavus@Life Orb
    Hasty Nature [+Spe; -Def] or Naive Nature [+Spe; -SpD]
    Ability: Levitate
    EVs: 240 SpA / 240 Spe
    - Substitute / Will-O-Wisp
    - Shadow Ball
    - Shadow Sneak
    - Hidden Power [Fighting] / Thunderbolt

    Nasty Plot
    Misdreavus@Oran Berry / Life Orb
    Timid [+Spe; -Atk]
    Ability: Levitate
    EVs: 240 SpA / 240 Spe
    - Nasty Plot
    - Shadow Ball
    - Hidden Power [Fighting] / Thunderbolt
    - Substitute / Will-O-Wisp / Hidden Power [Ground]

    Bulky Missy
    Misdreavus@Oran Berry
    Timid [+Spe; -Atk]
    Ability: Levitate
    EVs: 236 HP / 36 Def / 236 Spe
    - Will-O-Wisp
    - Shadow Ball
    - Hidden Power [Fighting]
    - Substitute / Thunderbolt / Icy Wind

    [a id]Scraggy[/a id]
    559.png

    -- Scraggy --
    Description

    Dragon Dance
    Scraggy@Eviolite
    Jolly Nature [+Spe; -SpA] or Impish Nature [+Def; -SpA]
    Ability: Shed Skin / Moxie
    EVs: 36 HP / 156 Atk / 36 Def / 36 SpD / 212 Spe
    - Dragon Dance
    - Drain Punch
    - Crunch
    - Ice Punch / Zen Headbutt

    ShedRest
    Scraggy@Eviolite
    Careful Nature [+SpD; -SpA]
    Ability: Shed Skin
    EVs: 196 HP / 36 Def / 196 SpD / 52 Spe
    - Dragon Dance / Bulk Up
    - Drain Punch / Brick Break
    - Crunch
    - Rest

    Choice Scarf
    Scraggy@Choice Scarf
    Jolly Nature [+Spe; -SpA]
    Ability: Moxie
    EVs: 36 HP / 236 Atk / 212 Spe
    - Zen Headbutt
    - Drain Punch / Hi Jump Kick
    - Crunch
    - Ice Punch

    [a id]Slowpoke[/a id]
    79.png

    -- Slowpoke --
    Description

    Physically Defensive
    Slowpoke@Eviolite
    Bold Nature [+Def; -Atk]
    Ability: Regenerator
    EVs: 196 HP / 236 Def / 40 SpA / 36 SpD
    - Scald / Surf
    - Slack Off
    - Flamethrower / Psychic
    - Toxic / Thunder Wave

    Trick Room
    Slowpoke@Eviolite
    Relaxed Nature [+Def; -Spe]
    Ability: Regenerator
    EVs: 196 HP / 236 Def / 40 SpA / 36 SpD
    - Trick Room
    - Slack Off
    - Surf / Scald
    - Flamethrower / Psychic
     
    Last edited:

    Vrai

    can you feel my heart?
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    • Seen Oct 24, 2022
    posting again for sexy aero because i am a noob slave to post on his threads for him obviously :(
     

    Vrai

    can you feel my heart?
    2,896
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    • Age 29
    • Seen Oct 24, 2022
    aaaaaaand now i post one more time. :)

    cute guide aero :>
     

    .Aero

    Tell Me I'm A Screwed Up Mess
    1,767
    Posts
    16
    Years
  • -- reserved for even more threat list, this should be it, and if I never get around to using this post, then it can just be merged or whatever --

    Thanks Vrai! o/
     
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