Ho-Oh
used Sacred Fire!
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- Seen Jul 1, 2023
I was just thinking about this and I figured it fit here best!
As we know, these games are mentioned to have tighter bonds with their Pokemon more than ever before. What comes to mind here is traded Pokemon, and using Pokemon at high levels before defeating a certain gym leader. Anything relating to your Pokemon not obeying you, basically. Then one item comes to mind, the Soothe Bell, the thing used to soothe restless Pokemon and increase your friendship with them. From that comes two ideas:
1. That traded, and high level Pokemon will obey you no matter what, as long as you have the Soothe Bell in your possession (making it a higher value item). And what if it was stolen (as part of the storyline), and everything higher-levelled than the opponent that stole your Soothe Bell no longer obeyed you, and you'd need to regain your friendship/happiness with them, leading to what was referred to in the first post, as to how to overcome that.
2. Jealousy. With happiness working out a certain way, could they introduce jealousy into these games? For example, if a Pokemon is being used less by another Pokemon in your party then it would become jealous and obey you less in battle, adding an extra (annoying) twist to the games until you used it more (meaning you had to pay attention to how jealous it was becoming, by the happiness checker).
As we know, these games are mentioned to have tighter bonds with their Pokemon more than ever before. What comes to mind here is traded Pokemon, and using Pokemon at high levels before defeating a certain gym leader. Anything relating to your Pokemon not obeying you, basically. Then one item comes to mind, the Soothe Bell, the thing used to soothe restless Pokemon and increase your friendship with them. From that comes two ideas:
1. That traded, and high level Pokemon will obey you no matter what, as long as you have the Soothe Bell in your possession (making it a higher value item). And what if it was stolen (as part of the storyline), and everything higher-levelled than the opponent that stole your Soothe Bell no longer obeyed you, and you'd need to regain your friendship/happiness with them, leading to what was referred to in the first post, as to how to overcome that.
2. Jealousy. With happiness working out a certain way, could they introduce jealousy into these games? For example, if a Pokemon is being used less by another Pokemon in your party then it would become jealous and obey you less in battle, adding an extra (annoying) twist to the games until you used it more (meaning you had to pay attention to how jealous it was becoming, by the happiness checker).