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Help and Request Thread

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ok thanks [Noleafclover0987] its a bit of a bummer but thanks at least i no that now.
 
@Link2005 Ah, Thanks anyway, I found it out. It was in the Font* scene. Just pretty hard to find the matching colour :P
 
How can you link 2 maps together to make a route in RM2k3? e.g City <Connected> Route
 
oblirator1: If you double click on the map where you want to teleport to make an event, then make it "Touched by Hero" as the trigger condition, double click on the bit where theres a <> and click the number 2, then chose teleport, chose the map you want to teleport to and the postion, the tile you want to teleport to and your done, do the same for the other map to connect um.
 
Thanks Chazzy.
Anywas Has anyone got the chipset for mr britney's boat from Rs?
I Need it 4 RM2k3
 
Dude,you ask for resources NOT games
 
Has anyone figured out where to get blue chip sets?
 
Avatar said:
@Neo-Dragon, you can get it from Blizzy's Starter Kit.

Yeah Avatar, thats what I was thinking, but the download link for the starter kit doesn't work.
 
here ya go neo-dragon....

its the Pokemon RS font from that starter kit
 
OverTheBelow said:
@Link2005 Ah, Thanks anyway, I found it out. It was in the Font* scene. Just pretty hard to find the matching colour :P
font is not a scene, it's a text drawing method for class Bitmap.
as far as i know only 1 color is availlable in the starterkit.
you can fix it by making an extra argument in the definition:
Code:
def draw_text(arguments)
i've already fixed that prob in my "game".


[NoLeAfCloVeR0987] said:
theres really no good answer....its beause your using the starter kit and the resoulution script messes that up....all you have to do is make you map either longer of wider depending one where you want to teleport(liek what direction, if you want down make it longer, if you want left/right then make it wider) like if you map is 20x20 but when you teleport from a map to the right side of the map and you dont see your self for like 5 steps, make the map bigger by 7 steps so that theres stuff behind you, like the map wount start with your sprite....if thats confusing ill try and put it in different words
this is an anoying bug. please delete all resolution scripts and add these:
Win32API
Code:
#==============================================================================
# ■ Win32API
#------------------------------------------------------------------------------
# by Squall [email protected]
# Change the window size
# I must thank cybersam for his mouse and keyboard scripts. they were very
# useful finding some winapi function.
#
# !! this script MUST be on top of all other or the game will crash,
#    if you use scripts to enlarge maps!
#==============================================================================

class Win32API
 #--------------------------------------------------------------------------
 # - define constant
 #--------------------------------------------------------------------------
 GAME_INI_FILE = ".\\Game.ini"         # define "Game.ini" file
 HWND_TOPMOST = 0                      # window always active
 HWND_TOP = -1                         # window active when used only
 SWP_NOMOVE   = 0                      # window pos and sizes can be changed
 #--------------------------------------------------------------------------
 # - Win32API.GetPrivateProfileString // check your game title in Game.ini
 #--------------------------------------------------------------------------
 def Win32API.GetPrivateProfileString(section, key)
   val = "\0"*256
   gps = Win32API.new('kernel32', 'GetPrivateProfileString',%w(p p p p l p), 'l')
   gps.call(section, key, "", val, 256, GAME_INI_FILE)
   val.delete!("\0")
   return val
 end
 #--------------------------------------------------------------------------
 # - Win32API.FindWindow // find the RGSS window
 #--------------------------------------------------------------------------
 def Win32API.FindWindow(class_name, title)
   fw = Win32API.new('user32', 'FindWindow', %(p, p), 'i')
   hWnd = fw.call(class_name, title)
   return hWnd
 end
 #--------------------------------------------------------------------------
 # - Win32API.SetWindowPos // change window positions and sizes
 #--------------------------------------------------------------------------
 def Win32API.SetWindowPos(w, h)
   title =  Win32API.GetPrivateProfileString("Game", "Title")
   hWnd = Win32API.FindWindow("RGSS Player", title)
   swp = Win32API.new('user32', 'SetWindowPos', %(l, l, i, i, i, i, i), 'i')
   win = swp.call(hWnd, HWND_TOP, 240, 240, w + 6, h + 32, 0)
   
   #the line below makes the window on top of all others
   #win = swp.call(hWnd, HWND_TOPMOST, 0, 0, w + 6, h + 32, SWP_NOMOVE)
   return win
 end
 #--------------------------------------------------------------------------
 # - Win32API.client_size // check the window width and height
 #--------------------------------------------------------------------------
 def Win32API.client_size
   title =  Win32API.GetPrivateProfileString("Game", "Title")
   hWnd = Win32API.FindWindow("RGSS Player", title)
   rect = [0, 0, 0, 0].pack('l4')
   Win32API.new('user32', 'GetClientRect', %w(l p), 'i').call(hWnd, rect)
   width, height = rect.unpack('l4')[2..3]
   return width, height
 end
end
Resolution
Code:
#============================================================================
# ** Resolution
# By: Near Fantastica
# Date: 16.09.05
# Version: 2
#
# NOTE :: Add the following in the Main after begin
# Resolution.maximize
#
#============================================================================

class Resolution
  #--------------------------------------------------------------------------
  # * define constant
  #--------------------------------------------------------------------------
  GAME_INI_FILE = ".\\Game.ini" # define "Game.ini" file
  HWND_TOPMOST = 0 # window always active
  HWND_TOP = -1 # window active when used only
  SWP_NOMOVE = 0 # window pos and sizes can be changed
  SW_MAXIMIZE = 3
  #--------------------------------------------------------------------------
  # * Resolution.GetPrivateProfileString // check your game title in Game.ini
  #--------------------------------------------------------------------------
  def Resolution.GetPrivateProfileString(section, key)
    val = "\0"*256
    gps = Win32API.new('kernel32', 'GetPrivateProfileString',%w(p p p p l p), 'l')
    gps.call(section, key, "", val, 256, GAME_INI_FILE)
    val.delete!("\0")
    return val
  end
  #--------------------------------------------------------------------------
  # * Resolution.client_size // check the window width and height
  #--------------------------------------------------------------------------
  def Resolution.client_size
    title = Resolution.GetPrivateProfileString("Game", "Title")
    findwindow = Win32API.new('user32', 'FindWindow', %w(p p), 'l')
    hwnd = findwindow.call("RGSS Player", title)
    rect = [0, 0, 0, 0].pack('l4')
    Win32API.new('user32', 'GetClientRect', %w(l p), 'i').call(hwnd, rect)
    width, height = rect.unpack('l4')[2..3]
    return width, height
  end
  #--------------------------------------------------------------------------
  # * Resolution.client_grid // check the window width and height as grid
  #--------------------------------------------------------------------------
  def Resolution.client_grid
    width, height = Resolution.client_size 
    width /= 32
    height /= 32
    return width, height
  end
  #--------------------------------------------------------------------------
  # * Resolution.maximize // Maximize Window
  #--------------------------------------------------------------------------
  def Resolution.maximize
    # Setup
    findwindow = Win32API.new('user32', 'FindWindow', %w(p p), 'l')
    max = Win32API.new('user32', 'ShowWindow', 'LL', 'L')
    title = Resolution.GetPrivateProfileString("Game", "Title")
    hwnd = findwindow.call("RGSS Player", title)
    max.call(hwnd, SW_MAXIMIZE)
  end
  #--------------------------------------------------------------------------
  # * Resolution.setwindowsize
  #--------------------------------------------------------------------------
  def Resolution.setwindowsize(w, h)
    findwindow = Win32API.new('user32', 'FindWindow', %w(p p), 'l')
    title = Resolution.GetPrivateProfileString("Game", "Title")
    hwnd = findwindow.call("RGSS Player", title)
    swp = Win32API.new('user32', 'SetWindowPos', %(l, l, i, i, i, i, i), 'i')
    x = ((1024 / 2) - (w / 2))
    y = ((768 / 2) - (h / 2))
    swp.call(hwnd, HWND_TOP, x, y, w + 6, h + 32, 0)
  end
end
$width, $height = 480, 320
Resolution.setwindowsize($width, $height)
#============================================================================
# ** Game_Map
#============================================================================

class Game_Map
  #--------------------------------------------------------------------------
  def scroll_down(distance)
    width, height = Resolution.client_grid
    @display_y = [@display_y + distance, (self.height - height) * 128].min
  end
  #--------------------------------------------------------------------------
  def scroll_right(distance)
    width, height = Resolution.client_grid
    @display_x = [@display_x + distance, (self.width - width) * 128].min
  end
end

#============================================================================
# ** Game_Player
#============================================================================

class Game_Player
  CENTER_X = ($width/2 - 16) * 4    # X coordinate in the center of the screen
  CENTER_Y = ($height/2 - 16) * 4   # Y coordinate in the center of the screen
  #--------------------------------------------------------------------------
  def center(x, y)
    width, height = Resolution.client_grid
    max_x = ($game_map.width - width) * 128
    max_y = ($game_map.height - height) * 128
    $game_map.display_x = [0, [x * 128 - CENTER_X, max_x].min].max
    $game_map.display_y = [0, [y * 128 - CENTER_Y, max_y].min].max
  end
end

::EDIT::
add this one too
Code:
class Spriteset_Map
#--------------------------------------------------------------------------
  def initialize
    width, height = Resolution.client_size
    @viewport1 = Viewport.new(0, 0, width, height)
    @viewport2 = Viewport.new(0, 0, width, height)
    @viewport3 = Viewport.new(0, 0, width, height)
    @viewport2.z = 200
    @viewport3.z = 5000
    @tilemap = Tilemap.new(@viewport1)
    @tilemap.tileset = RPG::Cache.tileset($game_map.tileset_name)
    for i in 0..6
      autotile_name = $game_map.autotile_names[i]
      @tilemap.autotiles[i] = RPG::Cache.autotile(autotile_name)
    end
    @tilemap.map_data = $game_map.data
    @tilemap.priorities = $game_map.priorities
    @panorama = Plane.new(@viewport1)
    @panorama.z = -1000
    @fog = Plane.new(@viewport1)
    @fog.z = 3000
    @character_sprites = []
    for i in $game_map.events.keys.sort
      sprite = Sprite_Character.new(@viewport1, $game_map.events[i])
      @character_sprites.push(sprite)
    end
    @character_sprites.push(Sprite_Character.new(@viewport1, $game_player))
    @weather = RPG::Weather.new(@viewport1)
    @picture_sprites = []
    for i in 1..50
      @picture_sprites.push(Sprite_Picture.new(@viewport2,
      $game_screen.pictures[i]))
    end
    @timer_sprite = Sprite_Timer.new
    update
  end
end
 
Last edited:
Blizzy said:
font is not a scene, it's a text drawing method for class Bitmap.
as far as i know only 1 color is availlable in the starterkit.
you can fix it by making an extra argument in the definition:
Code:
def draw_text(arguments)
i've already fixed that prob in my "game".



this is an anoying bug. please delete all resolution scripts and add these

hey when i do that i get this error
i dont know exactly what it means but i know it has to do with the Map zoom i dont know how to fix it tho.....
 
[NoLeAfCloVeR0987] said:
hey when i do that i get this error
i dont know exactly what it means but i know it has to do with the Map zoom i dont know how to fix it tho.....
i forgot to add spriteset_map.
i dont know why it gave that line of error.
probably something wrong in the spriteset_map in starterkit
 
Does anyone have a FR/LG Cave Chipset with a Waterfall for RM2K/3?
 
Last edited:
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