I'm not sure where to put this, but I've got a question regarding a bit of coding in RMXP. I'm making a rather non-traditional Pokemon game, with no CMS or CBS, however, one thing I am using is a party of six. I was able to change the max party size to six, and have rearranged the windows accordingly, and everything actually works quite nice, except for two things.
1. In the battle window, I do have all six characters' info(name, HP, etc) on the screen, and the command box does pop up for each of them in the right place on their turn, but oddly, only the graphics for the first four appear. I thought it might be an issue with the spacing on the screen, as that was the issue with the command window, but it's not the issue here, because the graphics are still perfectly aligned with each battler's information. As you can see in the screenshot (below), the first four battler's images are right there with their stats, but the fifth and sixth battler's images aren't there. And yes, I already checked to make sure that the fifth and sixth had battler images to begin with.
https://img217.imageshack.us/img217/5668/rmxpscreenshot2ms5.png
2. In the menu, I did get each of the six characters' status and sprite to appear, but there is a problem with the sprites. The right and bottom edges are cut off. I've tried moving them (and the text) around in the window, but it hasn't mattered. And yes, once again, I checked to make sure that their sprites didn't actually look cut off to begin with.
https://img217.imageshack.us/img217/7277/rmxpscreenshot1nh4.png
If anyone could help me figure out how to fix these problems, it would be much appreciated.
Well, I continued to look into things and I fixed the problem myself.
This can get locked, or whatever...sorry for the inconvenience.