- 1
- Posts
- 3
- Years
- Seen Jun 19, 2022
Hi! I've been working on a fangame with essentials for a few weeks, and I'd say I'm pretty acquainted with the basics of the coding parts but there's one thing I cannot figure out, and it's coding in a double hit move that is one type for the first hit (fire) and a different type for the second (ice).
If anyone could help me figure out how to code the new function code in (if it's possible) I'd really appreciate it! 😁
If anyone could help me figure out how to code the new function code in (if it's possible) I'd really appreciate it! 😁