Help me round out this team? (OU)

εcho.

The silver ninetales
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    I'm fairly new to the competitive battle scene and have been working to try and figure out a team that works for me that I enjoy playing with.

    Hoping that some of you wonderful gurus here can help me out by critiquing the Pokemon I have so far and offering suggestions for other Pokemon that might work well with what I have so far.

    So, here's what I'm running with at the moment.

    [PokeCommunity.com] Help me round out this team? (OU)

    Espeon @Light Clay
    Timid | Magic Bounce
    EVs: 252 HP / 252 Spe / 4 SpA
    Light Screen
    Reflect
    Shadow Ball
    Psychic

    Works for setting up screens to help out the rest of the team and taking out pokemon weak to psychic. I LOVE the Magic Bounce ability, it's so useful to cripple status users, especially when I can predict and switch in on them. I'm not 100% set with this moveset so suggestions are much appreciated.

    [PokeCommunity.com] Help me round out this team? (OU)

    Vaporeon @Leftovers
    Bold | Water Absorb
    EVs: 252 HP/ 252 Def / 4 Spe
    Toxic
    Scald
    Wish
    Protect

    Probably my favourite Pokemon to battle with, I love that it can take some hard hits. Scald is nice to do damage and burn hard hitting attackers, it helps avoid being crippled by Taunt, and works well when the opponent anticipates Toxic and switches in with a steel type.

    [PokeCommunity.com] Help me round out this team? (OU)

    Ninetales @Wide Lens
    Calm | Drought
    EVs: 252 HP / 252 SpD / 4 Spe
    Flamethrower
    Solar Beam
    Will-o-Wisp
    Roar

    I know Timid tends to be a more popular nature with Ninetales and I've tried working with that nature before but I find it goes down too quickly. I like that this one can withstand a couple hits, especially when safe behind Espeon's screens, and at the same time hurt some water types with Drought & Solar Beam. Will-o-Wisp is nice for hurting physical attackers and Roar helps interrupt opponents trying to set-up.

    [PokeCommunity.com] Help me round out this team? (OU)

    Scizor @Choice Band
    Adamant | Technician
    EVs: 252 HP / 252 Atk / 4 SpD
    Brick Break
    U-Turn
    Bullet Punch
    Pursuit

    I know Scizor isn't the greatest combination with a Drought Ninetales on the team, but I figure most of the time if he for whatever reason has to face a Fire attack anyways, he's dead meat already. Anyways, I like how hard hitting he is but I'm not loving that the Choice Band locks him in to one move. Other item suggestions would be great. Bullet Punch's priority makes it fantastic for hitting Fairy types and whatever takes neutral damage and Pursuit is good for hitting fleeing Psychic and Ghost types. Brick Break is nice against other Steel types and U-Turn works well on Dark types.

    That's who I've got so far. I'd love some suggestions for final Pokemon to round out the team and ways that I can improve on what I've got so far. I've experimented with Mega Gardevoir and liked it but found it to be quite frail. Same with Mega Gengar.

    I'm open to anything, except I'm quite insistent on keeping both Vaporeon and Ninetales.
    Thanks in advance for all suggestions. c:

     
    Espeon is walled badly by Dark Pokemon, atm, so I'd have Hidden Power Fire or Dazzling Gleam as its coverage option.

    Defensive Ninetales should look like this, as it's outclassed in offensive roles by Charizard Y:
    -Rest
    -Sleep Talk
    -Flamethrower
    -Will-o-Wisp
    Nature: Calm
    EVs: 248 HP/140 SDef/120 Spe
    Item: Heat Rock
    Ability: Drought

    Pokemon that benefit from the sun that Ninetales brings are ideal, like Venusaur, Charizard (both Megas), Mega Houndoom and Volcarona are appreciated:

    Venusaur:
    -Sunny Day/Growth
    -Giga Drain/Energy Ball
    -Sludge Bomb
    -Hidden Power (Fire)/Sleep Powder/Earthquake
    Nature: Modest/Rash
    EVs: 24 HP/252 SAtk/232 Spe
    Item: Heat Rock/Life Orb
    Ability: Chlorophyll

    Charizard:
    -Dragon Dance
    -Flare Blitz
    -Dragon Claw/Outrage
    -Earthquake/Roost
    Nature: Jolly/Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Charizardite X
    Ability: Blaze

    or
    -Fire Punch
    -Dragon Claw
    -Will-o-Wisp
    -Roost
    Nature: Jolly
    EVs: 248 HP/84 SDef/176 Spe
    Item: Charizardite X
    Ability: Blaze

    or
    -Fire Blast
    -Solar Beam
    -Focus Blast/Dragon Pulse
    -Earthquake/Roost
    Nature: Mild/Hasty/Modest/Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Charizardite Y

    Mega Houndoom:
    -Fire Blast
    -Solar Beam/Hidden Power (Fighting/Ground)
    -Dark Pulse/Destiny Bond
    -Sunny Day/Destiny Bond
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Houndoominite
    Ability: Flash Fire

    Volcarona:
    -Quiver Dance
    -Fire Blast/Fiery Dance
    -Bug Buzz
    -Hidden Power (Rock/Ground)/Giga Drain/Psychic
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Lum Berry
    Ability: Flame Body

    or
    -Quiver Dance
    -Fiery Dance
    -Bug Buzz
    -Roost
    Nature: Timid
    EVs: 240 HP/252 Def/16 Spe
    Item: Leftovers
    Ability: Flame Body

    That's all I have for now.
     
    Yeah, I was thinking about Dazzling Gleam for Espeon, thanks, I'll add that. And I like the Rest/Sleep Talk combination on Ninetales, I'll try that out too.

    I love Houndoom so I'll definitely give his Mega a shot.
    I've never used Volcarona before but it's definitely something I could work with.

    Thank you for all these suggestions, I'll play around with them and see what I like.
     
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