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[Scripting Question] Help recreating a Gen V based battle scene

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    So I'm messing around with the Battle_Scene so the message box isn't (as) visible but I'm not sure where the underlying shapes are coming from. I want to nix them and eventually make it more like Gen V but the resources I found were mainly for pre-20 and I'm on 21.1.

    I thought there was a more immediate way to get away with it but I can't remember. So far I set cmdBarBG opacity to 0 but I'm trying to make as minimal changes to the script to avoid another round of errors. Can someone explain which elements are behind and in front of the environment bases?

    [PokeCommunity.com] Help recreating a Gen V based battle scene[PokeCommunity.com] Help recreating a Gen V based battle scene
     
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