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[Script✓] [Help!] Trade between regions

  • 2
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    4
    Years
    • Seen Dec 28, 2020
    Hello everybody! I got caught in modding pokemon FireRed since i started to playing it since yesterday...

    Now, this is the problem i'm facing and i cant realize whats the deal...

    I'm trying to make the pokemon Emerald and FireRed for GBA to be able to exchange pokemon from the very beginning without having to defeat the elite 4 and all the requirements needed....

    HERE IS THE THING...:

    I managed to make both games (Emerald and FireRed controlled by me) to bypass the region check(Just redirecting the script flow), so both characters start walking inside the room but both get a blackscreen when the exchange room should appear, so i cant escape from it, and i get softblocked there.

    What i'm looking for is what is the piece i'm missing. (Remember both games are already programmed to work fine together)

    The same method works just fine if you try using the same ROM, like emerald or FireRed all by himselfs, but not when trying to connect with eachother.

    I'm using MyBoy! app for android to connect both games together 3 hs straight to make this work.

    I KNOW you might have a lot of questions, so please, just ask. There must be something small i'm missing but its a really large script so i end up lost, from time to time.
     
    Last edited:
    Since everybody seems to have lost they keyboard (wink wink), i found a decompiled version by a group of people wich you can edit and compile to fit your needs. There, you can edit things like allow international trades from the early beggining and they have almost all gen I, II and III decompiled and ready to compile:

    To find more about it, go to Github and search for /pret/pokeemerald.
    There you go
     
    Since everybody seems to have lost they keyboard (wink wink)
    Or maybe no one knew the answer to your question.
    i found a decompiled version by a group of people wich you can edit and compile to fit your needs. There, you can edit things like allow international trades from the early beggining and they have almost all gen I, II and III decompiled and ready to compile:

    To find more about it, go to Github and search for /pret/pokeemerald.
    There you go
    Fyi, the Gen. 1 and 2 games do not have decompilation projects. Pokered, Pokeyellow, Pokegold and Pokecrystal are pure disassemblies.
    Also, this section of the forum (Decomp & Disassembly Help) was specifically made so users who make use of either the disassemblies or the decompilation projects created by Pret could have a place to ask for help about using them and doing specific things with them, meaning everyone browsing this part of the forum should be aware of their existence from the get go.

    Also also, since you didn't mention that there's a wiki and you didn't link the solution to the question that you presented in the main post, allow me:
    https://github.com/pret/pokeemerald/wiki/Enable-trade-with-FRLG-without-beating-the-game
     
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